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*Dungeons & Dragons
A Game of Feats
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<blockquote data-quote="keterys" data-source="post: 6121168" data-attributes="member: 43019"><p>Personally, I hope that the new feats will be more game changers than simply "More bigger better numbers". Similar to how Charge, Spring Attack, and Riposte work. </p><p></p><p>So:</p><p></p><p>Into the Fray</p><p>(as current improved initiative) + (as current charge)</p><p></p><p>Prescient</p><p>(as current improved initiative) + you cannot be surprised + you gain a +5 bonus* on Wisdom checks to notice traps and hidden enemies.</p><p></p><p>* Advantage would require the DM revealing there were hidden things. This way he just treats your result as a bigger #.</p><p></p><p>Balance-wise, it's probably best to compare the value of +1 to your most important stat. It's also best to move away from initiative since it's one of those big hot button issues.</p></blockquote><p></p>
[QUOTE="keterys, post: 6121168, member: 43019"] Personally, I hope that the new feats will be more game changers than simply "More bigger better numbers". Similar to how Charge, Spring Attack, and Riposte work. So: Into the Fray (as current improved initiative) + (as current charge) Prescient (as current improved initiative) + you cannot be surprised + you gain a +5 bonus* on Wisdom checks to notice traps and hidden enemies. * Advantage would require the DM revealing there were hidden things. This way he just treats your result as a bigger #. Balance-wise, it's probably best to compare the value of +1 to your most important stat. It's also best to move away from initiative since it's one of those big hot button issues. [/QUOTE]
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