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A Game of Thrones+Magic=?
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<blockquote data-quote="FrostedMini1337" data-source="post: 3002897" data-attributes="member: 42882"><p>Over on the AGOT d20 fanboards it been suggested that a better resolution, while keeping magic in check is keeping it feat based but modify it: make feat trees.</p><p></p><p>Each spell class becomes it's own feat tree with Lesser(Req 15 Wis), Mage(Req, Lesser, 17 Wis) and Master(Req, Lesser, Mage, 19 Wis) levels. Each school (I.E. The Shadowbinders get Enchantments and Illusions, Priests get Healing and Augmentations, Flame Seers get Divinations, etc) has it owns tree. Each level lets you choose 2-3 spells from a list of 6-10. Evocations are restricted to Master levels, and each of the schools would only have a few availible to it and having a casting time of at least 3 full-round actions, severe caps, and some sort of drawback such as ability Damage. </p><p></p><p>Also, you can throw some other stuff in there instead of spells. (The Flame Seers can choose to gain flame resistance instead of a spell, Shadowbinders can get a bonus to Hide and Diplo instead of a spell). You can take each level twice, but each time the requisite increases by 1 (Lesser takes 16 Wis the second time).</p><p></p><p>Sorry for nothing more concrete. And for rambling.</p></blockquote><p></p>
[QUOTE="FrostedMini1337, post: 3002897, member: 42882"] Over on the AGOT d20 fanboards it been suggested that a better resolution, while keeping magic in check is keeping it feat based but modify it: make feat trees. Each spell class becomes it's own feat tree with Lesser(Req 15 Wis), Mage(Req, Lesser, 17 Wis) and Master(Req, Lesser, Mage, 19 Wis) levels. Each school (I.E. The Shadowbinders get Enchantments and Illusions, Priests get Healing and Augmentations, Flame Seers get Divinations, etc) has it owns tree. Each level lets you choose 2-3 spells from a list of 6-10. Evocations are restricted to Master levels, and each of the schools would only have a few availible to it and having a casting time of at least 3 full-round actions, severe caps, and some sort of drawback such as ability Damage. Also, you can throw some other stuff in there instead of spells. (The Flame Seers can choose to gain flame resistance instead of a spell, Shadowbinders can get a bonus to Hide and Diplo instead of a spell). You can take each level twice, but each time the requisite increases by 1 (Lesser takes 16 Wis the second time). Sorry for nothing more concrete. And for rambling. [/QUOTE]
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