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<blockquote data-quote="jester47" data-source="post: 1590531" data-attributes="member: 2238"><p>Yeah, I took a look there. Thought I would ask here. Thanks for the suggestion Henry. </p><p></p><p>Ok.</p><p></p><p>MAGIC BOXES.</p><p></p><p>there are a number of teams. </p><p>Each team has a number of boxes that turn lead to iron. </p><p></p><p>Inside each box is a certificate. </p><p>The box cannot operate without the certificate inside. </p><p>The boxes can be turned off. </p><p>When turned off, they cannot be opened.</p><p>But to take a certificate from someone elses box, one of yours must be on.</p><p>When a certificate goes missing, the team needs to replace it, the ammount of time this takes is determined by the teams ability to write certificates. </p><p>So you get points for holding your certificates and stealing them from others. </p><p></p><p>it is essentially capture the flag with many teams and many many flags. </p><p></p><p>the questions: </p><p></p><p>You want to reward people for defending thier boxes by not shutting them down. How can this be done when the best defence is to keep the boxes off until you attack? </p><p></p><p>You want to reward people for stealing certificates, not playing a defensive game. How can this game be reconstructed to work in such a manner where there is a reward for defense and a reward for offense? </p><p></p><p>Feel free to restructure as needed. The only thing that does not change are the fact that you have teams and the nature of the boxes. </p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 1590531, member: 2238"] Yeah, I took a look there. Thought I would ask here. Thanks for the suggestion Henry. Ok. MAGIC BOXES. there are a number of teams. Each team has a number of boxes that turn lead to iron. Inside each box is a certificate. The box cannot operate without the certificate inside. The boxes can be turned off. When turned off, they cannot be opened. But to take a certificate from someone elses box, one of yours must be on. When a certificate goes missing, the team needs to replace it, the ammount of time this takes is determined by the teams ability to write certificates. So you get points for holding your certificates and stealing them from others. it is essentially capture the flag with many teams and many many flags. the questions: You want to reward people for defending thier boxes by not shutting them down. How can this be done when the best defence is to keep the boxes off until you attack? You want to reward people for stealing certificates, not playing a defensive game. How can this game be reconstructed to work in such a manner where there is a reward for defense and a reward for offense? Feel free to restructure as needed. The only thing that does not change are the fact that you have teams and the nature of the boxes. Aaron. [/QUOTE]
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