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A game without humans
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<blockquote data-quote="Jan van Leyden" data-source="post: 6240032" data-attributes="member: 20307"><p>If you have humans or recognisable human analogues in your game, I have some idea how the society will work. Throw in some symbols to refer to another human society from history or literature and I still know what to expect.</p><p></p><p>But how does a society of amoeba-like creatures floating on mind-controlled force fields and reproducing in ways biology doesn't even have the terminology to describe work? I don't know; you tell me.</p><p></p><p>Everyone knows that dwarves are short, gruff humans with a lust for gold while elves are aloof ones with high cheek bones. Their societies can be described as "like ours (from some period in history), but..." As long as this holds true, players have something to work with out of the box. Remove this description from the equation and you have earned the honour to describe a complex system from the ground up.</p><p></p><p>It's not anatomy what makes a race different, it's their society.</p></blockquote><p></p>
[QUOTE="Jan van Leyden, post: 6240032, member: 20307"] If you have humans or recognisable human analogues in your game, I have some idea how the society will work. Throw in some symbols to refer to another human society from history or literature and I still know what to expect. But how does a society of amoeba-like creatures floating on mind-controlled force fields and reproducing in ways biology doesn't even have the terminology to describe work? I don't know; you tell me. Everyone knows that dwarves are short, gruff humans with a lust for gold while elves are aloof ones with high cheek bones. Their societies can be described as "like ours (from some period in history), but..." As long as this holds true, players have something to work with out of the box. Remove this description from the equation and you have earned the honour to describe a complex system from the ground up. It's not anatomy what makes a race different, it's their society. [/QUOTE]
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