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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A gathering of Martial Controllers - what do you think
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<blockquote data-quote="Tony Vargas" data-source="post: 7057308" data-attributes="member: 996"><p>I'd considered doing that back on the Martial Controller Underground, but figured that it would make too many heads explode, and I didn't need the wrongful death suits, not to mention the guys that made Scanners coming after me for plagiarism.</p><p></p><p></p><p>I'm going to start on the powers. I'll post 'em in the thread, and add them to the original post...</p><p></p><p></p><p></p><p>Spinning Halberd Fighter 1</p><p><em>You spin your weapon around, attacking with both ends. No one is safe.</em></p><p>Requirement: You must be using a spear or a pole-arm with reach</p><p>At-Will </p><p>Standard Close Burst 1</p><p>Targets: Enemies in burst you can see</p><p>Attack: STR vs AC</p><p>Hit: 1[W] + STR damage - 1 per enemy targeted.</p><p></p><p></p><p>Spring Attack (fighter attack 1)</p><p><em>You lunge and recover so quickly your enemy has no chance to get inside the reach of your spear.</em></p><p>At-will, Martial, Weapon</p><p>Standard Melee Weapon</p><p>Target: one enemy</p><p>Effect: before you attack, if you have not yet moved this round, you can shift 1.</p><p>Attack: STR vs AC</p><p>Hit: 1[W]+STR</p><p>Effect: after the attack, if you have already used your move action this round, you shift 1.</p><p></p><p></p><p>Iron Javelin (fighter attack 1)</p><p><em>Your javelin punches through the target's shield and bends, making his movements awkward until he can remove it.</em></p><p>At-will, Martial, Weapon</p><p>Standard Range Weapon</p><p>special: you must use a thrown weapon</p><p>Target: one enemy</p><p>Attack: STR vs REF</p><p>Hit: target is slowed until the end of your next turn. Make a secondary attack against the same target.</p><p>Secondary Attack: STR vs AC</p><p>Hit: 1[W]+STR</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7057308, member: 996"] I'd considered doing that back on the Martial Controller Underground, but figured that it would make too many heads explode, and I didn't need the wrongful death suits, not to mention the guys that made Scanners coming after me for plagiarism. I'm going to start on the powers. I'll post 'em in the thread, and add them to the original post... Spinning Halberd Fighter 1 [i]You spin your weapon around, attacking with both ends. No one is safe.[/i] Requirement: You must be using a spear or a pole-arm with reach At-Will Standard Close Burst 1 Targets: Enemies in burst you can see Attack: STR vs AC Hit: 1[W] + STR damage - 1 per enemy targeted. Spring Attack (fighter attack 1) [i]You lunge and recover so quickly your enemy has no chance to get inside the reach of your spear.[/i] At-will, Martial, Weapon Standard Melee Weapon Target: one enemy Effect: before you attack, if you have not yet moved this round, you can shift 1. Attack: STR vs AC Hit: 1[W]+STR Effect: after the attack, if you have already used your move action this round, you shift 1. Iron Javelin (fighter attack 1) [i]Your javelin punches through the target's shield and bends, making his movements awkward until he can remove it.[/i] At-will, Martial, Weapon Standard Range Weapon special: you must use a thrown weapon Target: one enemy Attack: STR vs REF Hit: target is slowed until the end of your next turn. Make a secondary attack against the same target. Secondary Attack: STR vs AC Hit: 1[W]+STR [/QUOTE]
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