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A gathering of Martial Controllers - what do you think
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7324865" data-attributes="member: 82106"><p>I like ANNIHILATING game terminology vs adding to it. This is why HoML flattened item, feat, PP, ED, and Theme into 'boon'. While distinctions have power, universality also has power. While I haven't ever quite reached satisfaction in this area, I am definitely still trying to also flatten the terminology related to things that aren't regulated by slots. 4e called these things 'consumables', 'rituals', and in a few cases other niche things (you could argue that treasure fell somewhat into this category depending on how rigid your approach to the rewards system was). The niche stuff will probably always exist, but at least there's some interchange, a currency that exists, between these things (IE you can buy a scroll or a ritual formula, or an alchemical item, or buy/make a potion and go back and forth between these things). My idea is to make them all some sort of 'procedures' or something, and merge that together with other 'tricks' that I've thought of calling 'techniques'. However, I would call a +2 permanent bonus to a defense out as a 'boon', or at least an element of a boon.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7324865, member: 82106"] I like ANNIHILATING game terminology vs adding to it. This is why HoML flattened item, feat, PP, ED, and Theme into 'boon'. While distinctions have power, universality also has power. While I haven't ever quite reached satisfaction in this area, I am definitely still trying to also flatten the terminology related to things that aren't regulated by slots. 4e called these things 'consumables', 'rituals', and in a few cases other niche things (you could argue that treasure fell somewhat into this category depending on how rigid your approach to the rewards system was). The niche stuff will probably always exist, but at least there's some interchange, a currency that exists, between these things (IE you can buy a scroll or a ritual formula, or an alchemical item, or buy/make a potion and go back and forth between these things). My idea is to make them all some sort of 'procedures' or something, and merge that together with other 'tricks' that I've thought of calling 'techniques'. However, I would call a +2 permanent bonus to a defense out as a 'boon', or at least an element of a boon. [/QUOTE]
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