Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A glimpse at WoTC's current view of Rule 0
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 9505195" data-attributes="member: 6801845"><p>I think any time you get 7 people together there will be some minor disappointments and disagreements now and then. Of course everyone at the end of the day has to agree but the simple fact is that without a DM there is no game. That doesn't make the DM a ruthless dictator wielding power over his powerless subjects, it just means that the DM's choices carry a bit more weight.</p><p></p><p>Sometimes there simply is no compromise. Look at the thread on whether a rogue thief PC can cast a spell that has a casting time of an action from a scroll as a bonus action. If he DM says "no" and the player says "yes", there is no room for compromise. As it says in the intro to the 2024 DMG: "<strong>Referee.</strong> When it’s not clear what ought to happen next, the DM decides how to apply the rules."</p><p></p><p>So I don't see anything changing. In any group activity it's best if there is a process to settle disagreements. In D&D? That's the DM making the final call. Make enough bad calls and the DM won't have a group.</p><p></p><p>But ... this once again is the same old, same old. A DM making the final call on rulings is terrible vs someone has to make the final call and there's nothing wrong with that as long as we do our best to make the game fun for everyone. I've stood on the side of the latter for close to half a century on both sides of the DM's screen and with extremely rare exceptions it has worked well. Even when I wasn't 100% on board.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9505195, member: 6801845"] I think any time you get 7 people together there will be some minor disappointments and disagreements now and then. Of course everyone at the end of the day has to agree but the simple fact is that without a DM there is no game. That doesn't make the DM a ruthless dictator wielding power over his powerless subjects, it just means that the DM's choices carry a bit more weight. Sometimes there simply is no compromise. Look at the thread on whether a rogue thief PC can cast a spell that has a casting time of an action from a scroll as a bonus action. If he DM says "no" and the player says "yes", there is no room for compromise. As it says in the intro to the 2024 DMG: "[B]Referee.[/B] When it’s not clear what ought to happen next, the DM decides how to apply the rules." So I don't see anything changing. In any group activity it's best if there is a process to settle disagreements. In D&D? That's the DM making the final call. Make enough bad calls and the DM won't have a group. But ... this once again is the same old, same old. A DM making the final call on rulings is terrible vs someone has to make the final call and there's nothing wrong with that as long as we do our best to make the game fun for everyone. I've stood on the side of the latter for close to half a century on both sides of the DM's screen and with extremely rare exceptions it has worked well. Even when I wasn't 100% on board. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A glimpse at WoTC's current view of Rule 0
Top