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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="Clint_L" data-source="post: 9505628" data-attributes="member: 7035894"><p>I see this as a criticism of modern D&D. A lot. "Kids these days...in my day we had to fight orcs uphill. In the snow. Both ways!"</p><p></p><p>I think contemporary D&D makes it harder for an inexperienced D&D to wipe out a party by accident, and I think that's a good thing. I don't think it makes it harder for an experienced DM to challenge a party. I can build a challenging encounter no problem. So I think that contemporary D&D gives the DM more control over the difficulty level, and that's a good thing.</p><p></p><p>That said, I had the same main character for all of my AD&D years, as did most of my friends, so I also think the lethality of the game "back in the day" is overstated. Modern parties aren't festooned with 10' poles and disposable hirelings.</p><p></p><p>Also, I don't see level drain as making the game particularly harder, I just see it as making the game more annoying while adding a mechanism that makes no narrative sense.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9505628, member: 7035894"] I see this as a criticism of modern D&D. A lot. "Kids these days...in my day we had to fight orcs uphill. In the snow. Both ways!" I think contemporary D&D makes it harder for an inexperienced D&D to wipe out a party by accident, and I think that's a good thing. I don't think it makes it harder for an experienced DM to challenge a party. I can build a challenging encounter no problem. So I think that contemporary D&D gives the DM more control over the difficulty level, and that's a good thing. That said, I had the same main character for all of my AD&D years, as did most of my friends, so I also think the lethality of the game "back in the day" is overstated. Modern parties aren't festooned with 10' poles and disposable hirelings. Also, I don't see level drain as making the game particularly harder, I just see it as making the game more annoying while adding a mechanism that makes no narrative sense. [/QUOTE]
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A glimpse at WoTC's current view of Rule 0
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