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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="clearstream" data-source="post: 9506506" data-attributes="member: 71699"><p>I had also planned to reply. The method has appeared in every edition of D&D from Advanced onward...</p><p></p><p>In AD&D its alternative method given in DMG p11</p><p></p><p style="margin-left: 20px">All scores are recorded and arranged in the order the player desires. 4d6 are rolled, and the lowest die (or one of the lower) is discarded.</p><p></p><p>In 2e it is one of five alternatives to the standard procedure in PHB p13</p><p></p><p style="margin-left: 20px"><strong>Method V</strong>: Roll four six-sided dice (4d6).Discard the lowest die and total the remaining three. Repeat this five more times, thenassign the six numbers to the character’sabilities however you want.</p><p></p><p>By 3.5 it is the standard method in PHB p7</p><p></p><p style="margin-left: 20px">To create an ability score for your character, roll four six-sided dice (4d6). Disregard the lowest die roll and total the three highest ones.</p><p></p><p>In 4e its one of three equal options in PHB p18</p><p></p><p style="margin-left: 20px">Roll four 6-sided dice (4d6) and add up the highest three numbers. Do that six times, and then assign the numbers you generated to your six ability scores. Apply your racial ability adjustments.</p><p></p><p>In 2014 5e the rule it's back to being the standard method in PHB p13</p><p></p><p style="margin-left: 20px">You generate your character's six ability scores randomly. Roll four 6-sided dice and record the total of the highest three dice on a piece of scratch paper. Do this five more times, so that you have six numbers.</p> <p style="margin-left: 20px"></p><p>And back again to being one of three equal options in 2024 5e PHB p38</p><p></p><p style="margin-left: 20px"><strong><em>Random Generation.</em></strong> Roll four d6s and record the total of the highest three dice. Do this five more times, so you have six numbers.</p><p></p><p>It wasn't a rule or optional rule prior to AD&D so far as I can find. Yes, I did dive way too deep into the minutiae.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9506506, member: 71699"] I had also planned to reply. The method has appeared in every edition of D&D from Advanced onward... In AD&D its alternative method given in DMG p11 [INDENT]All scores are recorded and arranged in the order the player desires. 4d6 are rolled, and the lowest die (or one of the lower) is discarded.[/INDENT] In 2e it is one of five alternatives to the standard procedure in PHB p13 [INDENT][B]Method V[/B]: Roll four six-sided dice (4d6).Discard the lowest die and total the remaining three. Repeat this five more times, thenassign the six numbers to the character’sabilities however you want.[/INDENT] By 3.5 it is the standard method in PHB p7 [INDENT]To create an ability score for your character, roll four six-sided dice (4d6). Disregard the lowest die roll and total the three highest ones.[/INDENT] In 4e its one of three equal options in PHB p18 [INDENT]Roll four 6-sided dice (4d6) and add up the highest three numbers. Do that six times, and then assign the numbers you generated to your six ability scores. Apply your racial ability adjustments.[/INDENT] In 2014 5e the rule it's back to being the standard method in PHB p13 [INDENT]You generate your character's six ability scores randomly. Roll four 6-sided dice and record the total of the highest three dice on a piece of scratch paper. Do this five more times, so that you have six numbers.[/INDENT] [INDENT][/INDENT] And back again to being one of three equal options in 2024 5e PHB p38 [INDENT][B][I]Random Generation.[/I][/B] Roll four d6s and record the total of the highest three dice. Do this five more times, so you have six numbers.[/INDENT] It wasn't a rule or optional rule prior to AD&D so far as I can find. Yes, I did dive way too deep into the minutiae. [/QUOTE]
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