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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="Oofta" data-source="post: 9507154" data-attributes="member: 6801845"><p>On rare occasions I've made decisions that a couple of people disagreed with and the rest of the group were silent. As a specific example from years ago I nerfed heat metal a little bit; the target of heat metal gets a con saving throw every round if the target is their armor*. Why? Because I felt like I could never have a BBEG in armor because every single time they had disadvantage for the rest of the combat after the bard went. I could have retaliated and started having NPCs using it against the PCs but that is simply not my style.</p><p></p><p>Sometimes I make decisions because it's the best way I know to make the game fun for everyone at the table. If the paladin or fighter in the group had been target of heat metal on a regular basis, it wouldn't have been fun for them. Because I felt like I could never depict some of the enemies how I wanted to the game was not as enjoyable for me and placed unnecessary limitations on worldbuilding.</p><p></p><p>If you can't accept decisions like that from your DM then I'm not the DM for you. </p><p><em></em></p><p><em>*According to the spell if you cast heat metal on armor the target is at disadvantage on just about everything. It takes minutes to take off armor so that was never going to happen. Meanwhile the bard could just hide in the back.</em></p></blockquote><p></p>
[QUOTE="Oofta, post: 9507154, member: 6801845"] On rare occasions I've made decisions that a couple of people disagreed with and the rest of the group were silent. As a specific example from years ago I nerfed heat metal a little bit; the target of heat metal gets a con saving throw every round if the target is their armor*. Why? Because I felt like I could never have a BBEG in armor because every single time they had disadvantage for the rest of the combat after the bard went. I could have retaliated and started having NPCs using it against the PCs but that is simply not my style. Sometimes I make decisions because it's the best way I know to make the game fun for everyone at the table. If the paladin or fighter in the group had been target of heat metal on a regular basis, it wouldn't have been fun for them. Because I felt like I could never depict some of the enemies how I wanted to the game was not as enjoyable for me and placed unnecessary limitations on worldbuilding. If you can't accept decisions like that from your DM then I'm not the DM for you. [I] *According to the spell if you cast heat metal on armor the target is at disadvantage on just about everything. It takes minutes to take off armor so that was never going to happen. Meanwhile the bard could just hide in the back.[/I] [/QUOTE]
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