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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="Dire Bare" data-source="post: 9508150" data-attributes="member: 18182"><p>The original post, <em>"You are the kind of player who wants to play a wookie in a Star Trek game"</em> was a very deliberate and ridiculous strawman in this overly emotional and very silly argument folks are having.</p><p></p><p>But . . . I'd totally allow a player to play a wookie in a Star Trek game. After having a good conversation with my player, there is no reason to assume including a wookie character would break the theme and style of my Star Trek game. It's be pretty easy . . . Kashyyyk is now a planet within my version of the Star Trek universe, perhaps within Federation space, perhaps a Federation world. Wookies wouldn't have been enslaved by the "Empire", but perhaps they were by the Cardassians or Klingons. The PC wookie could be a Federation member just as Nog (Ferengi) or Worf (Klingon) were in classic Trek. Maybe only a few folks understand the wookie language (like Han), or perhaps the universal translator works just fine for wookies.</p><p></p><p>Y'all need to relax in this thread and stop taking things so personally. Overly restrictive and controlling DMs are not my style, as a player or as a DM myself. But if that's your style, and you've got players who are having fun in your games, more power to you. If you lean towards the more collaborative approach to DMing, we are of the same tribe . . . but don't let the grognards get you down, you aren't going to win any internet arguments with them, nor they with you.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 9508150, member: 18182"] The original post, [I]"You are the kind of player who wants to play a wookie in a Star Trek game"[/I] was a very deliberate and ridiculous strawman in this overly emotional and very silly argument folks are having. But . . . I'd totally allow a player to play a wookie in a Star Trek game. After having a good conversation with my player, there is no reason to assume including a wookie character would break the theme and style of my Star Trek game. It's be pretty easy . . . Kashyyyk is now a planet within my version of the Star Trek universe, perhaps within Federation space, perhaps a Federation world. Wookies wouldn't have been enslaved by the "Empire", but perhaps they were by the Cardassians or Klingons. The PC wookie could be a Federation member just as Nog (Ferengi) or Worf (Klingon) were in classic Trek. Maybe only a few folks understand the wookie language (like Han), or perhaps the universal translator works just fine for wookies. Y'all need to relax in this thread and stop taking things so personally. Overly restrictive and controlling DMs are not my style, as a player or as a DM myself. But if that's your style, and you've got players who are having fun in your games, more power to you. If you lean towards the more collaborative approach to DMing, we are of the same tribe . . . but don't let the grognards get you down, you aren't going to win any internet arguments with them, nor they with you. [/QUOTE]
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