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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="dave2008" data-source="post: 9508367" data-attributes="member: 83242"><p>I think it is an issue of base assumptions and what you seem to want in response. You seem to want a very precise rebuttal when most people probably assume certain things and don't think to address them in a detailed manner. I feel like you seem to want a lot more in responses from posters than I feel is needed or warranted. It is like you assume someone is trying to trick you if they are not 100% explicit in their response. If you assume positive intent you might have a different outlook. For example, why would anyone need to give a "full-throated critique" of absolute authority? That is pretty ridiculous and doesn't need to be expressed by most posters IMO. </p><p></p><p>Of course other approaches can work. Final authority can be with different people and could lie with different people on different subjects, it doesn't have to be the DM. It also doesn't to be one person. Ideally the approached used is discussed and agreed to in session 0.</p><p></p><p>For example: in my games players have final authority on their characters; I (DM) have final authority on general game mechanics; we give final authority via vote on setting issues</p></blockquote><p></p>
[QUOTE="dave2008, post: 9508367, member: 83242"] I think it is an issue of base assumptions and what you seem to want in response. You seem to want a very precise rebuttal when most people probably assume certain things and don't think to address them in a detailed manner. I feel like you seem to want a lot more in responses from posters than I feel is needed or warranted. It is like you assume someone is trying to trick you if they are not 100% explicit in their response. If you assume positive intent you might have a different outlook. For example, why would anyone need to give a "full-throated critique" of absolute authority? That is pretty ridiculous and doesn't need to be expressed by most posters IMO. Of course other approaches can work. Final authority can be with different people and could lie with different people on different subjects, it doesn't have to be the DM. It also doesn't to be one person. Ideally the approached used is discussed and agreed to in session 0. For example: in my games players have final authority on their characters; I (DM) have final authority on general game mechanics; we give final authority via vote on setting issues [/QUOTE]
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A glimpse at WoTC's current view of Rule 0
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