Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A glimpse at WoTC's current view of Rule 0
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dire Bare" data-source="post: 9508842" data-attributes="member: 18182"><p>Heh. The word "retcon" exists for a reason.</p><p></p><p>But yes, as shows expand and develop, they usually try to not overwrite the "history" of the setting and story.</p><p></p><p>But, as with [USER=7025508]@Crimson Longinus[/USER], I'm not sure I get your point.</p><p></p><p>If in my D&D world, I don't currently have a place for dragonborn, and one of my new players REALLY wants to play a dragonborn . . . me finding a way to include that into my setting isn't changing the history of my world, or overwriting history. It is expanding and adding new elements, with likely some reverse timeline additions.</p><p></p><p>Perhaps, in discussion with the player, we decide there is an island chain far to the south that remains mostly uncontacted by the powers of the "Known World". This island is ruled by dragons who are served by dragonborn. The PC has escaped from this land, and managed to travel to the "Known World" by means mundane or magical.</p><p></p><p>This dragon-ruled island chain didn't exist in my campaign until I had a need for it, to accommodate one of my players. Did I change the history of my world? Did I change "what already happened"?</p><p></p><p>Whatever.</p><p></p><p>If you and your gaming group are happy with a more restrictive approach, that's fine as long as y'all are having fun. I prefer the more collaborative approach. I'm having way more fun that I did when I was a kid and every DM's world (in our little corner of D&D fandom in the 80s) was considered sacrosanct and inviolable. I have some old school friends who still play like that . . . and while I love them . . . I don't want to play D&D with them anymore.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 9508842, member: 18182"] Heh. The word "retcon" exists for a reason. But yes, as shows expand and develop, they usually try to not overwrite the "history" of the setting and story. But, as with [USER=7025508]@Crimson Longinus[/USER], I'm not sure I get your point. If in my D&D world, I don't currently have a place for dragonborn, and one of my new players REALLY wants to play a dragonborn . . . me finding a way to include that into my setting isn't changing the history of my world, or overwriting history. It is expanding and adding new elements, with likely some reverse timeline additions. Perhaps, in discussion with the player, we decide there is an island chain far to the south that remains mostly uncontacted by the powers of the "Known World". This island is ruled by dragons who are served by dragonborn. The PC has escaped from this land, and managed to travel to the "Known World" by means mundane or magical. This dragon-ruled island chain didn't exist in my campaign until I had a need for it, to accommodate one of my players. Did I change the history of my world? Did I change "what already happened"? Whatever. If you and your gaming group are happy with a more restrictive approach, that's fine as long as y'all are having fun. I prefer the more collaborative approach. I'm having way more fun that I did when I was a kid and every DM's world (in our little corner of D&D fandom in the 80s) was considered sacrosanct and inviolable. I have some old school friends who still play like that . . . and while I love them . . . I don't want to play D&D with them anymore. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A glimpse at WoTC's current view of Rule 0
Top