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A glimpse at WoTC's current view of Rule 0
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<blockquote data-quote="Oofta" data-source="post: 9515760" data-attributes="member: 6801845"><p>You're saying that unless we play your way the game is automatically, guaranteed to have less player collaboration and involvement. Collaboration and involvement are generally considered positives.</p><p></p><p>While you collaborate and involve the players in a different fashion than I do your players are not automatically more collaborative and, especially, not more involved (whatever that means). My players may be just as involved, our game might be just as collaborative, just in a different fashion.</p><p></p><p>Collaborative? I run a very player directed campaign, both by reacting flexibly to what the characters do and by discussing options outside of game. They are definitely involved, knowing that what their characters say and do matters.</p><p></p><p>It's obviously going to be a bit apples and oranges. But a DM could allow all sorts of minor player input and still run a very linear game. Just because players during the game through the words and actions of their characters during the game does not mean they are not involved.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9515760, member: 6801845"] You're saying that unless we play your way the game is automatically, guaranteed to have less player collaboration and involvement. Collaboration and involvement are generally considered positives. While you collaborate and involve the players in a different fashion than I do your players are not automatically more collaborative and, especially, not more involved (whatever that means). My players may be just as involved, our game might be just as collaborative, just in a different fashion. Collaborative? I run a very player directed campaign, both by reacting flexibly to what the characters do and by discussing options outside of game. They are definitely involved, knowing that what their characters say and do matters. It's obviously going to be a bit apples and oranges. But a DM could allow all sorts of minor player input and still run a very linear game. Just because players during the game through the words and actions of their characters during the game does not mean they are not involved. [/QUOTE]
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A glimpse at WoTC's current view of Rule 0
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