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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Bedrockgames" data-source="post: 7558441" data-attributes="member: 85555"><p>I get that they are substantially different. I think they are very different, so much so that whole play styles are developed around them. I only said your fine toothed combiing of my language was pedantic. But from the very beginning I've seen these stylistic differences as major distinctions. Where I disagree with you is I don't think the GM deciding what is at the Tea House is mother may I, in any way. I get that you have another approach, that you use, and you feel it gets around mother may I. That is fine. It isn't a method I tend to use (though occasionally my decision will be to make a probability roll or roll on a table). I really don't understand why we are having this protracted level of disagreement. I think we both acknowledge there are different styles here. I think we both understand our gaming philosophies are quite different from one another. And I think we disagree on what constitutes mother may I. Personally, I'm fine with your style. I have no issue it, and I have no desire to characterize it as a negative thing. You persist in labeling this style that you seem to have an axe to grind with, as a negative. </p><p></p><p></p><p></p><p>I am not disregarding it at all. I get that it is an option. It just isn't one I would tend to use. I really don't understand why this is becoming a point of contention here. I mean, if you think I am not sufficiently informed about this possibility, that is fine. I don't think I need to spend time persuading you that I am or am not. It obviously isn't something that would, for me, be a suitable alternative for the GM being able to decide. I get that my approach could include saying yes, or include rolling the dice. But those are not requirements of my approach (and I am not even really even thinking of it as saying yes or no, I just try to figure out what would be there). I don't know. I feel like I have a good handle on what you are doing and how you do it. I don't feel like you have a real understanding of what it is I am trying to do.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7558441, member: 85555"] I get that they are substantially different. I think they are very different, so much so that whole play styles are developed around them. I only said your fine toothed combiing of my language was pedantic. But from the very beginning I've seen these stylistic differences as major distinctions. Where I disagree with you is I don't think the GM deciding what is at the Tea House is mother may I, in any way. I get that you have another approach, that you use, and you feel it gets around mother may I. That is fine. It isn't a method I tend to use (though occasionally my decision will be to make a probability roll or roll on a table). I really don't understand why we are having this protracted level of disagreement. I think we both acknowledge there are different styles here. I think we both understand our gaming philosophies are quite different from one another. And I think we disagree on what constitutes mother may I. Personally, I'm fine with your style. I have no issue it, and I have no desire to characterize it as a negative thing. You persist in labeling this style that you seem to have an axe to grind with, as a negative. I am not disregarding it at all. I get that it is an option. It just isn't one I would tend to use. I really don't understand why this is becoming a point of contention here. I mean, if you think I am not sufficiently informed about this possibility, that is fine. I don't think I need to spend time persuading you that I am or am not. It obviously isn't something that would, for me, be a suitable alternative for the GM being able to decide. I get that my approach could include saying yes, or include rolling the dice. But those are not requirements of my approach (and I am not even really even thinking of it as saying yes or no, I just try to figure out what would be there). I don't know. I feel like I have a good handle on what you are doing and how you do it. I don't feel like you have a real understanding of what it is I am trying to do. [/QUOTE]
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