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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Lanefan" data-source="post: 7559737" data-attributes="member: 29398"><p>Among other things, sort-of yes. They're games out of which one or more narratives may arise over time, said narratives sometimes only really becoming clear after the fact in hindsight.</p><p></p><p>As long as these remain internally consistent within themselves when they interact with the players, why does it matter?</p><p></p><p>Which, by the way, is still a narrative. The only real difference is that it comes mainly from a single source.</p><p></p><p>If you're limiting your definition of "narrative" to only include "narrative arrived at in an equally-shared-by-all-participants manner" please try again.</p><p></p><p>You're treading in deep water with this one. To say (or even suggest) a GM-driven game is "not really gaming" is liable to risk offending a considerable number of people in here, and their offense would be valid.</p><p></p><p>Meaning, you prefer neutral mechanics control the game rather than a possibly-biased GM? If no, please rephrase. (and note that one of the tenets of true old-school gaming is that the GM is in fact intended to be a neutral arbiter - check yer 1e DMG for verification here)</p><p></p><p>And a second shot goes flying across the bow...</p><p></p><p>Lan-"you've come out swinging, I'll give you that"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7559737, member: 29398"] Among other things, sort-of yes. They're games out of which one or more narratives may arise over time, said narratives sometimes only really becoming clear after the fact in hindsight. As long as these remain internally consistent within themselves when they interact with the players, why does it matter? Which, by the way, is still a narrative. The only real difference is that it comes mainly from a single source. If you're limiting your definition of "narrative" to only include "narrative arrived at in an equally-shared-by-all-participants manner" please try again. You're treading in deep water with this one. To say (or even suggest) a GM-driven game is "not really gaming" is liable to risk offending a considerable number of people in here, and their offense would be valid. Meaning, you prefer neutral mechanics control the game rather than a possibly-biased GM? If no, please rephrase. (and note that one of the tenets of true old-school gaming is that the GM is in fact intended to be a neutral arbiter - check yer 1e DMG for verification here) And a second shot goes flying across the bow... Lan-"you've come out swinging, I'll give you that"-efan [/QUOTE]
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