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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Maxperson" data-source="post: 7571955" data-attributes="member: 23751"><p>And it's a fact that this idea you are putting forward that something must mirror reality or be utterly and equally unrealistic is a False Dichotomy. Realism is a spectrum, not an absolute. Repeating your False Dichotomy incessantly isn't going to make it correct.</p><p></p><p>Let's take two movies. Good Fellas and The Wizard of Oz. Good Fellas, despite not mirroring reality, is much more realistic than The Wizard of Oz. They are not equally unrealistic.</p><p></p><p></p><p></p><p>Riiiiiight. Because gravity exists in the game, but doesn't exist in the real world, because if it did exist in the real world, then the real world would have something to do with the fiction of gravity in the game. Knives don't exist in the real world for the same reason. And so on.</p><p></p><p>Reality does connect to the game in thousands, if not millions of different ways to varying degrees. Those degrees fall somewhere on the realism spectrum.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7571955, member: 23751"] And it's a fact that this idea you are putting forward that something must mirror reality or be utterly and equally unrealistic is a False Dichotomy. Realism is a spectrum, not an absolute. Repeating your False Dichotomy incessantly isn't going to make it correct. Let's take two movies. Good Fellas and The Wizard of Oz. Good Fellas, despite not mirroring reality, is much more realistic than The Wizard of Oz. They are not equally unrealistic. Riiiiiight. Because gravity exists in the game, but doesn't exist in the real world, because if it did exist in the real world, then the real world would have something to do with the fiction of gravity in the game. Knives don't exist in the real world for the same reason. And so on. Reality does connect to the game in thousands, if not millions of different ways to varying degrees. Those degrees fall somewhere on the realism spectrum. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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