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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="darkbard" data-source="post: 7573075" data-attributes="member: 1282"><p>I agree 100% with what [MENTION=6696971]Manbearcat[/MENTION] writes above, and I think this also addresses [MENTION=85555]Bedrockgames[/MENTION]'s impicit critique of threads like this (a critique that, at times, has become explicit). <em>Honest</em> discussion of these issues isn't navel gazing; and it isn't dissection with the aim of proving oneself "right" or scoring points. Such discussion is an attempt to clarify one's own reasons for holding certain preferences and (potentially) illuminate for others cognitive biases they seem to hold that prevent them from seeing others' viewpoints.</p><p></p><p>This is also why I find "debate styles" that are intellectually dishonest so infuriating: these become an attempt to grasp ever harder to an ever-less-tenuous argument rather than cede ground in a game of one-upsmanship and point scoring, which defeats the purpose of dialogue as a means of explaining why one holds the views one does.</p></blockquote><p></p>
[QUOTE="darkbard, post: 7573075, member: 1282"] I agree 100% with what [MENTION=6696971]Manbearcat[/MENTION] writes above, and I think this also addresses [MENTION=85555]Bedrockgames[/MENTION]'s impicit critique of threads like this (a critique that, at times, has become explicit). [I]Honest[/I] discussion of these issues isn't navel gazing; and it isn't dissection with the aim of proving oneself "right" or scoring points. Such discussion is an attempt to clarify one's own reasons for holding certain preferences and (potentially) illuminate for others cognitive biases they seem to hold that prevent them from seeing others' viewpoints. This is also why I find "debate styles" that are intellectually dishonest so infuriating: these become an attempt to grasp ever harder to an ever-less-tenuous argument rather than cede ground in a game of one-upsmanship and point scoring, which defeats the purpose of dialogue as a means of explaining why one holds the views one does. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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