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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Numidius" data-source="post: 7573084" data-attributes="member: 6972053"><p>Yeah. It helped me that I had already split my pc from the main party before the thermal baths (a dead end investigation, btw) </p><p>Then I wanted to offer my effort in-game by rolling a new pc, a guide to... guide the party thru the haunted forest, but just didn't click. </p><p></p><p>Anyway I was expecting something along the lines, the style of play, of [MENTION=85555]Bedrockgames[/MENTION], that I would have really enjoyed, since the setting was rich, intense, full of tensions between factions. </p><p></p><p>This Gm style was instead a continous improvisation responding at player's declarations, with the occasional look at the setting book for notions/inspiration. Extremely neutral. On his behalf I admit he is good at describing, secure of his ability, high self esteem, believable in depicting Npcs and ambience. So twice a shame he did not want to frame a bit scenes or impose a bit of pacing in the events. He was overly obsessed by encumbrance, btw, and a sense of neutral realism. </p><p>He said: "Situations, adventures, are not gonna curiously happen to you only because you are in town. Deal with it. I'm not gonna make things happen for you"</p><p>My answer: "But I'm an Inquisitor inbued with the magic of the one&only Sun god of the setting wearing a sacred Mask all the time to conceal my identity (as per RAW), and I already offered my services to the local Church, and to the travellers guild! What else am I supposed to do?" </p><p></p><p>He: "Go the library; start a trade..." (sic. For real, I'm not making it up) </p><p></p><p>Me: "I'm gonna burn down that library!" <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>----</p><p>There were moments of intense Role play, between us players. Once this bunch of bad guys conspirators were attacking us. We killed one, took one prisoner, the rest fleed. The WitchHunter Pc started interrogating, then torturing the unfortunate Npc: nothing. then I entered giving my word to let him live if he spoke. He did. After that the WH wanted to kill him anyway. The situation became tense. we argued: his caution vs my honor as a truthful priest; then he prepared the sword to stab him, but I rolled better, and with my knife cutted the Npc tongue. With blood on my hands (a young and newly ordained inquisitor) I said: "This poor devil is not going to talk about us anymore. I'll take him to the local Church and follow the trail of this apparent conspiracy". </p><p></p><p>Was an intense scene for everyone at the table, and the Gm didn't interfere. I wish he had the will to do it in those later stagnant moments, tho.</p><p> We were nearly "There" with this group, it's a missed opportunity.</p></blockquote><p></p>
[QUOTE="Numidius, post: 7573084, member: 6972053"] Yeah. It helped me that I had already split my pc from the main party before the thermal baths (a dead end investigation, btw) Then I wanted to offer my effort in-game by rolling a new pc, a guide to... guide the party thru the haunted forest, but just didn't click. Anyway I was expecting something along the lines, the style of play, of [MENTION=85555]Bedrockgames[/MENTION], that I would have really enjoyed, since the setting was rich, intense, full of tensions between factions. This Gm style was instead a continous improvisation responding at player's declarations, with the occasional look at the setting book for notions/inspiration. Extremely neutral. On his behalf I admit he is good at describing, secure of his ability, high self esteem, believable in depicting Npcs and ambience. So twice a shame he did not want to frame a bit scenes or impose a bit of pacing in the events. He was overly obsessed by encumbrance, btw, and a sense of neutral realism. He said: "Situations, adventures, are not gonna curiously happen to you only because you are in town. Deal with it. I'm not gonna make things happen for you" My answer: "But I'm an Inquisitor inbued with the magic of the one&only Sun god of the setting wearing a sacred Mask all the time to conceal my identity (as per RAW), and I already offered my services to the local Church, and to the travellers guild! What else am I supposed to do?" He: "Go the library; start a trade..." (sic. For real, I'm not making it up) Me: "I'm gonna burn down that library!" :D ---- There were moments of intense Role play, between us players. Once this bunch of bad guys conspirators were attacking us. We killed one, took one prisoner, the rest fleed. The WitchHunter Pc started interrogating, then torturing the unfortunate Npc: nothing. then I entered giving my word to let him live if he spoke. He did. After that the WH wanted to kill him anyway. The situation became tense. we argued: his caution vs my honor as a truthful priest; then he prepared the sword to stab him, but I rolled better, and with my knife cutted the Npc tongue. With blood on my hands (a young and newly ordained inquisitor) I said: "This poor devil is not going to talk about us anymore. I'll take him to the local Church and follow the trail of this apparent conspiracy". Was an intense scene for everyone at the table, and the Gm didn't interfere. I wish he had the will to do it in those later stagnant moments, tho. We were nearly "There" with this group, it's a missed opportunity. [/QUOTE]
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