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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="hawkeyefan" data-source="post: 7573154" data-attributes="member: 6785785"><p>I think that many folks in the discussion fall in the middle. Even the ones who have the most exposure to the widest variety of RPGs are still in the middle. None of us have played them all. </p><p></p><p>But I do think there are also plenty of people who have only ever played one game, or at most a handful of games that are all very similar in approach. And that in and of itself is fine. There's nothing wrong with only ever playing one RPG or only ever eating ribs or whatever!</p><p></p><p>What I think can be frustrating is that when the discussion is about using RPG techniques or mechanics from a variety of systems, those folks chime in and insist on viewing things through their one point of reference. </p><p></p><p>To be clear, I'm not saying you did that, and I think the initial comment you made which then spawned this thread was clearly taken out of context. But I think there have been plenty of other examples in this thread that show what I'm talking about. </p><p></p><p>For example, meta-gaming. Many hold that this is always bad. The reason is because the game they play, or at least the way they like to play it, says that's the case. But there are other games where meta-gaming is absoluetly part of the process. It's by no means "always bad". So if someone brings up meta-gaming as a technique in RPG, and they have to fend off all the "meta-gaming is always bad!!!" comments, it can really undermine the conversation.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7573154, member: 6785785"] I think that many folks in the discussion fall in the middle. Even the ones who have the most exposure to the widest variety of RPGs are still in the middle. None of us have played them all. But I do think there are also plenty of people who have only ever played one game, or at most a handful of games that are all very similar in approach. And that in and of itself is fine. There's nothing wrong with only ever playing one RPG or only ever eating ribs or whatever! What I think can be frustrating is that when the discussion is about using RPG techniques or mechanics from a variety of systems, those folks chime in and insist on viewing things through their one point of reference. To be clear, I'm not saying you did that, and I think the initial comment you made which then spawned this thread was clearly taken out of context. But I think there have been plenty of other examples in this thread that show what I'm talking about. For example, meta-gaming. Many hold that this is always bad. The reason is because the game they play, or at least the way they like to play it, says that's the case. But there are other games where meta-gaming is absoluetly part of the process. It's by no means "always bad". So if someone brings up meta-gaming as a technique in RPG, and they have to fend off all the "meta-gaming is always bad!!!" comments, it can really undermine the conversation. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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