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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Sadras" data-source="post: 7574250" data-attributes="member: 6688277"><p>You could reciprocate, but like you said some time back it is not worth it - it does nothing for the conversation. My attempt was to rather use his definition of MMI against his own playstyle, but if one plays with that much transparency (monster knowledge checks) and less of a player-puzzle, that argument falls flat as I discovered.</p><p></p><p>My definition of MMI is much narrower, probably similar to yours I presume, but Pemerton sits very firmly in the other tent so from his POV any GM adjudication (no matter how justified) reflects as a MMI. I borrow ideas from all games (DM or Player-centric) so even though I'm in the opposite tent, I don't view the Say No as something negative but rather as another tool in the art of DMing that I can call on - whether it be for rule-of-cool, internal consistency or to punish players (KIDDING).</p><p></p><p>Having said that - the play reports, with the limited information, from @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=82106" target="_blank">AbdulAlhazred</a></u></strong></em> 5e were in my definition heavy within MMI territory. Having said that, it means nothing much given that @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=5142" target="_blank">Aldarc</a></u></strong></em> views my Frost Giant write-up as MMI and our table does not. </p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6972053" target="_blank">Numidius</a></u></strong></em> play report on the other hand is just something else completely. I mean WTF!</p></blockquote><p></p>
[QUOTE="Sadras, post: 7574250, member: 6688277"] You could reciprocate, but like you said some time back it is not worth it - it does nothing for the conversation. My attempt was to rather use his definition of MMI against his own playstyle, but if one plays with that much transparency (monster knowledge checks) and less of a player-puzzle, that argument falls flat as I discovered. My definition of MMI is much narrower, probably similar to yours I presume, but Pemerton sits very firmly in the other tent so from his POV any GM adjudication (no matter how justified) reflects as a MMI. I borrow ideas from all games (DM or Player-centric) so even though I'm in the opposite tent, I don't view the Say No as something negative but rather as another tool in the art of DMing that I can call on - whether it be for rule-of-cool, internal consistency or to punish players (KIDDING). Having said that - the play reports, with the limited information, from @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=82106"]AbdulAlhazred[/URL][/U][/B][/I] 5e were in my definition heavy within MMI territory. Having said that, it means nothing much given that @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=5142"]Aldarc[/URL][/U][/B][/I] views my Frost Giant write-up as MMI and our table does not. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6972053"]Numidius[/URL][/U][/B][/I] play report on the other hand is just something else completely. I mean WTF! [/QUOTE]
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