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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Aldarc" data-source="post: 7574877" data-attributes="member: 5142"><p>Again, this repetition speaks volumes to how I was saying earlier about how unhelpfully people dismiss the existence of this practice entirely. It tries to shutdown the conversation. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> </p><p></p><p>The social contract is not a rule or anything that exists concretely as part of a system, as far as I know, so it does not prevent anything. So we may as well appeal to punitive wrath of Mithra or Adam Smith's Invisible Hand when the social contract of gaming is violated. </p><p></p><p>And I would note that while you deny that MMI exists or is a problem, in the same breath you also suggest that the practice described <em><strong>is</strong></em> a problem. Stop equivocating. </p><p></p><p>Because Jerk DM covers way too many things and is too obscure and imprecise. 1) I know you like to obfuscate terms to the point where they become unhelpfully broad, vague, and non-specific definitions, but if we want to talk meaningfully about the phenomenon of this practice - and maybe you don't - then "jerk DM" WILL NOT and CAN NOT cut it. It would be a bit like if we refused to label "railroading" as anything other than being a "jerk DM." Who knows what practice we are talking about if the only term available to us is "jerk DM"? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> That does not provide us with much finesse or nuance in our discussions. And 2) Max, you can't just keep scapegoating and categorizing every single problem (particularly the ones you happen to dislike) to "jerk/bad DM" as you are so prone to do. So again I ask you: What alternative term would you propose to describe the negative practice that MMI entails? </p><p></p><p>So there is no actual rule against it?</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7574877, member: 5142"] Again, this repetition speaks volumes to how I was saying earlier about how unhelpfully people dismiss the existence of this practice entirely. It tries to shutdown the conversation. :erm: The social contract is not a rule or anything that exists concretely as part of a system, as far as I know, so it does not prevent anything. So we may as well appeal to punitive wrath of Mithra or Adam Smith's Invisible Hand when the social contract of gaming is violated. And I would note that while you deny that MMI exists or is a problem, in the same breath you also suggest that the practice described [I][B]is[/B][/I] a problem. Stop equivocating. Because Jerk DM covers way too many things and is too obscure and imprecise. 1) I know you like to obfuscate terms to the point where they become unhelpfully broad, vague, and non-specific definitions, but if we want to talk meaningfully about the phenomenon of this practice - and maybe you don't - then "jerk DM" WILL NOT and CAN NOT cut it. It would be a bit like if we refused to label "railroading" as anything other than being a "jerk DM." Who knows what practice we are talking about if the only term available to us is "jerk DM"? :confused: That does not provide us with much finesse or nuance in our discussions. And 2) Max, you can't just keep scapegoating and categorizing every single problem (particularly the ones you happen to dislike) to "jerk/bad DM" as you are so prone to do. So again I ask you: What alternative term would you propose to describe the negative practice that MMI entails? So there is no actual rule against it? [/QUOTE]
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