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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Maxperson" data-source="post: 7575985" data-attributes="member: 23751"><p>So there is some truth there, and some falsehood.</p><p></p><p>First, the truth. Players can suggest a house rule. Now the falsehood. The DM is nothing special in that regard. Before I get into the scenarios, let me once again say that 9 times out of 10 I get player input into the house rules I would like to put into place, or sit down with the players and discuss the kind of rule we want to have to fix the issue we are having. That said...</p><p></p><p>Let's examine some scenarios.</p><p></p><p>Scenario #1: The DM walks in and says that he has decided on a house rule that says it will take half as much exp to level as the book says.</p><p></p><p>Result: The house rule gets added into the game.</p><p></p><p>Scenario #2: The players suggest that they want it to take half as much exp to level, but the DM disagrees.</p><p></p><p>Result: The house rules does not get added into the game.</p><p></p><p>Now, you might say, "But the players can just leave the game and go somewhere else." This is true, but they won't have a house rule when they get there, UNLESS one of them decides to become a DM and then approves the house rule, but then you have the DM being the one to put the house rule into place. On the other hand, even if the players leave, the DM will have his house rule in place and will just find other players to play the game as he house ruled it.</p><p></p><p>Only the DM can put a house rule into place. The players have no authority to do so, regardless of how many house rules they come forward with. The DM and players are simply not equal in this regard UNLESS the DM himself chooses to make them equal, and then only for so long as he wants that equality in place.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7575985, member: 23751"] So there is some truth there, and some falsehood. First, the truth. Players can suggest a house rule. Now the falsehood. The DM is nothing special in that regard. Before I get into the scenarios, let me once again say that 9 times out of 10 I get player input into the house rules I would like to put into place, or sit down with the players and discuss the kind of rule we want to have to fix the issue we are having. That said... Let's examine some scenarios. Scenario #1: The DM walks in and says that he has decided on a house rule that says it will take half as much exp to level as the book says. Result: The house rule gets added into the game. Scenario #2: The players suggest that they want it to take half as much exp to level, but the DM disagrees. Result: The house rules does not get added into the game. Now, you might say, "But the players can just leave the game and go somewhere else." This is true, but they won't have a house rule when they get there, UNLESS one of them decides to become a DM and then approves the house rule, but then you have the DM being the one to put the house rule into place. On the other hand, even if the players leave, the DM will have his house rule in place and will just find other players to play the game as he house ruled it. Only the DM can put a house rule into place. The players have no authority to do so, regardless of how many house rules they come forward with. The DM and players are simply not equal in this regard UNLESS the DM himself chooses to make them equal, and then only for so long as he wants that equality in place. [/QUOTE]
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