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General Tabletop Discussion
*TTRPGs General
A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Aldarc" data-source="post: 7578099" data-attributes="member: 5142"><p>And Spout Lore is akin to making a Intellegence (knowledge) check, while Legend Lore hides this sort of agency to learn such knowledge (much like many other things in D&D) behind a spell. </p><p></p><p>You mean after all these discussions where y'all repeat the same misunderstandings, errors, and baseless assumptions regarding basic points about other playstyles and how other games are played and we are forced to repeat ourselves in explaining the basics all over again even after y'all claim to get it? You may understand it, but hopefully you can appreciate how we are often led to believe that y'all don't. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> </p><p></p><p>I know, for example, that the discussion of "fail forward" will inevitably come up again in some thread. And when it does, certain people who I know have been in conversations where "fail forward" is explained at great length by people in this thread will likely contribute their same misunderstandings about it. Which will result in the usual group attempting to correct their understanding, only for this person to just go back to square one again either in the same conversation or in a future one. </p><p></p><p>So if you have knowledge and understanding of these differences, then please demonstrate it at the outset rather than forcing us to retread old ground... again. </p><p></p><p>But if these differences between approaches and systems were actually understood and appreciated, [MENTION=23751]Maxperson[/MENTION], would someone be asking a question that deliberately seeks to suggest that there is no difference? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Aldarc, post: 7578099, member: 5142"] And Spout Lore is akin to making a Intellegence (knowledge) check, while Legend Lore hides this sort of agency to learn such knowledge (much like many other things in D&D) behind a spell. You mean after all these discussions where y'all repeat the same misunderstandings, errors, and baseless assumptions regarding basic points about other playstyles and how other games are played and we are forced to repeat ourselves in explaining the basics all over again even after y'all claim to get it? You may understand it, but hopefully you can appreciate how we are often led to believe that y'all don't. :erm: I know, for example, that the discussion of "fail forward" will inevitably come up again in some thread. And when it does, certain people who I know have been in conversations where "fail forward" is explained at great length by people in this thread will likely contribute their same misunderstandings about it. Which will result in the usual group attempting to correct their understanding, only for this person to just go back to square one again either in the same conversation or in a future one. So if you have knowledge and understanding of these differences, then please demonstrate it at the outset rather than forcing us to retread old ground... again. But if these differences between approaches and systems were actually understood and appreciated, [MENTION=23751]Maxperson[/MENTION], would someone be asking a question that deliberately seeks to suggest that there is no difference? :confused: [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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