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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Lanefan" data-source="post: 7578406" data-attributes="member: 29398"><p>Bracing myself... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Legend Lore isn't a spell, btw; it's an at-will ability for old-school Bards. The main limitations on use is that it's a bit time-consuming in the fiction, and you can only use it once on any given thing until you gain a level.</p><p></p><p>And for all that, the statue might be a fake - you still don't know that either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Depending on in-fiction circumstance, Legend Lore isn't always no-risk largely because of the time it takes (and because it's a Bard singing and-or playing, it can't really be done all that quietly); wandering monsters etc. can happen by or be attracted by the noise, or whatever. And there's nothing stopping a GM from introducing other complications, though DW seems better at encouraging and mechanizing that process.</p><p></p><p>From the player side, even in a GM-driven game learning this is the real statue would still mean the searching part of the Quest is done. The outcome is just as important to the PCs in the fiction (which in theory is what's important) in either system.</p><p></p><p>You're assuming alignment change is a simple curse that can be removed.</p><p></p><p>Well, sorry, friend; but now you've seen the error of your previous ways why would you ever want to go back to that? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 7578406, member: 29398"] Bracing myself... :) Legend Lore isn't a spell, btw; it's an at-will ability for old-school Bards. The main limitations on use is that it's a bit time-consuming in the fiction, and you can only use it once on any given thing until you gain a level. And for all that, the statue might be a fake - you still don't know that either. :) Depending on in-fiction circumstance, Legend Lore isn't always no-risk largely because of the time it takes (and because it's a Bard singing and-or playing, it can't really be done all that quietly); wandering monsters etc. can happen by or be attracted by the noise, or whatever. And there's nothing stopping a GM from introducing other complications, though DW seems better at encouraging and mechanizing that process. From the player side, even in a GM-driven game learning this is the real statue would still mean the searching part of the Quest is done. The outcome is just as important to the PCs in the fiction (which in theory is what's important) in either system. You're assuming alignment change is a simple curse that can be removed. Well, sorry, friend; but now you've seen the error of your previous ways why would you ever want to go back to that? :) [/QUOTE]
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