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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Bedrockgames" data-source="post: 7579169" data-attributes="member: 85555"><p>Challenge ratings, skills, etc all had a big effect. 3E combat took longer in my view. Played very differently from how I ran it with 2E.</p><p></p><p>It wasn't so much about the Ravnloft mechanics themselves, as about the 2E versus 3E mechanics. Though the Ravenloft mechanics are still important. </p><p></p><p>I think another issue was more focus on grids and tactics in 3E. Its comprehensiveness as a system was another. The major difference was the atmosphere felt totally different to me, and largely, i think, this was due to skills that players would roll often rather than interacting directly with the setting. The vibe was just totally different. I thought it was just me (I ran Ravenloft in the 90s and figured maybe I was just getting nostalgic. But went back to 2E shortly after 4E came out, and man, it was night and day. Right away, it felt like the old setting I had loved. I never once had that experience running it with 3E. It never felt the same. </p><p></p><p>With 3E also, I just didn't like the S&S books for it.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7579169, member: 85555"] Challenge ratings, skills, etc all had a big effect. 3E combat took longer in my view. Played very differently from how I ran it with 2E. It wasn't so much about the Ravnloft mechanics themselves, as about the 2E versus 3E mechanics. Though the Ravenloft mechanics are still important. I think another issue was more focus on grids and tactics in 3E. Its comprehensiveness as a system was another. The major difference was the atmosphere felt totally different to me, and largely, i think, this was due to skills that players would roll often rather than interacting directly with the setting. The vibe was just totally different. I thought it was just me (I ran Ravenloft in the 90s and figured maybe I was just getting nostalgic. But went back to 2E shortly after 4E came out, and man, it was night and day. Right away, it felt like the old setting I had loved. I never once had that experience running it with 3E. It never felt the same. With 3E also, I just didn't like the S&S books for it. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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