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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7581070" data-attributes="member: 82106"><p>Eh, it is a perfectly solid 'quest'. This would be a fine and perfectly acceptable 4e kind of scenario, played in the sort of way that we play. I mean, there are stakes, the lives of children, which the players have themselves expressed an interest in. They set out in pursuit. The initial framing, with the orcs taking some children COULD be a consequence of a failed SC, or even just simply the framing of a scene where the players get a choice. Assuming they were already invested in the well-being of this town that option hangs together pretty well too.</p><p></p><p>Obviously if the players were pretty much railroaded into chasing the orcs, then it would be different, but that doesn't appear to be the case here. Possibly you could feel that the setup with the town is kind of that sort of thing, but I think this stuff is really all in the presentation. Its THEIR TOWN, then orcs raided it is just a fact. This would simply be a 'hard move' in DW for instance.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7581070, member: 82106"] Eh, it is a perfectly solid 'quest'. This would be a fine and perfectly acceptable 4e kind of scenario, played in the sort of way that we play. I mean, there are stakes, the lives of children, which the players have themselves expressed an interest in. They set out in pursuit. The initial framing, with the orcs taking some children COULD be a consequence of a failed SC, or even just simply the framing of a scene where the players get a choice. Assuming they were already invested in the well-being of this town that option hangs together pretty well too. Obviously if the players were pretty much railroaded into chasing the orcs, then it would be different, but that doesn't appear to be the case here. Possibly you could feel that the setup with the town is kind of that sort of thing, but I think this stuff is really all in the presentation. Its THEIR TOWN, then orcs raided it is just a fact. This would simply be a 'hard move' in DW for instance. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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