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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Maxperson" data-source="post: 7583746" data-attributes="member: 23751"><p>I use Actor Stance, though, so you are incorrectly applying Pawn to me, as I pointed out.</p><p></p><p></p><p></p><p>Yes, but I have been arguing against that. That's not how it's done at my table, so it's not Author at my table. No Author at my table = no Pawn at my table. </p><p></p><p></p><p></p><p>Because the richness you describe is simply not required. All that is required is making "a character's decisions and actions using only knowledge and perceptions that the character would have." Full stop. Nothing in that sentence says you have to have what you are describing. Playing my way, which fully allows the player to know what knowledge and perceptions the character has before making a decision is sufficient for Actor.</p><p></p><p></p><p></p><p>Yes. My answer was not relevant to your Red Herring. </p><p></p><p></p><p></p><p>Well, if you hadn't ignored(again) the myriad of times that I described skills and ability checks as ways to determine knowledge, you wouldn't have had to ask me that question. How about you stop ignoring what I say, and only ask me things that I haven't already answered a dozen times?</p><p></p><p></p><p></p><p>Ability checks. Class based knowledge(rangers and nature, fighters and strategy, etc). Basic knowledge(trees, what food is, etc.). Exploration. And so on.</p><p></p><p></p><p></p><p>In my experience, it can be two or all three of those. Adventure is a given. I have had several PCs get married, and many more found love. I have also had several merchant adventurers over the decades. As for Actor, all that's required is a way to get the information, which has been possible in every edition of D&D.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7583746, member: 23751"] I use Actor Stance, though, so you are incorrectly applying Pawn to me, as I pointed out. Yes, but I have been arguing against that. That's not how it's done at my table, so it's not Author at my table. No Author at my table = no Pawn at my table. Because the richness you describe is simply not required. All that is required is making "a character's decisions and actions using only knowledge and perceptions that the character would have." Full stop. Nothing in that sentence says you have to have what you are describing. Playing my way, which fully allows the player to know what knowledge and perceptions the character has before making a decision is sufficient for Actor. Yes. My answer was not relevant to your Red Herring. Well, if you hadn't ignored(again) the myriad of times that I described skills and ability checks as ways to determine knowledge, you wouldn't have had to ask me that question. How about you stop ignoring what I say, and only ask me things that I haven't already answered a dozen times? Ability checks. Class based knowledge(rangers and nature, fighters and strategy, etc). Basic knowledge(trees, what food is, etc.). Exploration. And so on. In my experience, it can be two or all three of those. Adventure is a given. I have had several PCs get married, and many more found love. I have also had several merchant adventurers over the decades. As for Actor, all that's required is a way to get the information, which has been possible in every edition of D&D. [/QUOTE]
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