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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7595043" data-attributes="member: 82106"><p>I utterly disagree with you, dragons would never be able to fly if gravity worked as it does in the real world (certainly if things fell like they do in reality). So, clearly, there's a difference. How do you know that difference doesn't impact the deadliness of a 100' fall? You don't. I don't. Nobody does (at least I have yet to see a fantasy setting where actual physics, or whatever replaces it in a magical world, has been worked out). </p><p></p><p>All you can do is STATE that you prefer that the two things are unrelated and then you label that 'realistic'. This is no argument at all. It holds not one dram of water in a rainstorm.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7595043, member: 82106"] I utterly disagree with you, dragons would never be able to fly if gravity worked as it does in the real world (certainly if things fell like they do in reality). So, clearly, there's a difference. How do you know that difference doesn't impact the deadliness of a 100' fall? You don't. I don't. Nobody does (at least I have yet to see a fantasy setting where actual physics, or whatever replaces it in a magical world, has been worked out). All you can do is STATE that you prefer that the two things are unrelated and then you label that 'realistic'. This is no argument at all. It holds not one dram of water in a rainstorm. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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