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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Aldarc" data-source="post: 7596339" data-attributes="member: 5142"><p>And without further clarification, I think that their use is ambiguous. </p><p></p><p>Feelings are not the basis of disagreement. They only </p><p></p><p>You are the one who first put me through hurdles by asking initial questions regarding EnSider rather than jump to the heart of your inquiry. </p><p></p><p>I said that I was familiar with it. Let's be clear: familiarity does not equate to understanding. And understanding of general use does not mean that I should thereby accept (or understand) Max's specific use as per your original point. As I said, everyone generally brings their own sense about what "more realistic" means rather than existing as some form of concrete terminology. It is relative and contextual, and it can be a smokescreen for other issues. </p><p></p><p>I looked through our recent conversation again. You haven't yet asked me this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Because in the post to which I initially replied, you chose not to make this solely about how "more realistic" is understood in mechanics or play materials, but also about how Max's use of the expression (and how others react to it). That inherently links the conversation back to its contextual use in this thread, which is a discussion rooted in intent/play preferences. To paraphrase Max (many moons ago), "Context, Sadras. Context." </p><p></p><p>I am not making you jump through hoops any more than you are making me jump through hoops. You keep asking me leading questions, as if trying to make me jump through hoop on demand. </p><p></p><p>Just because you don't like my answers, it does not mean that I have not been sincere with you, and I would appreciate it going forward into our conversation if you would accept that fact instead of repeatedly accusing me falsely.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7596339, member: 5142"] And without further clarification, I think that their use is ambiguous. Feelings are not the basis of disagreement. They only You are the one who first put me through hurdles by asking initial questions regarding EnSider rather than jump to the heart of your inquiry. I said that I was familiar with it. Let's be clear: familiarity does not equate to understanding. And understanding of general use does not mean that I should thereby accept (or understand) Max's specific use as per your original point. As I said, everyone generally brings their own sense about what "more realistic" means rather than existing as some form of concrete terminology. It is relative and contextual, and it can be a smokescreen for other issues. I looked through our recent conversation again. You haven't yet asked me this. :confused: Because in the post to which I initially replied, you chose not to make this solely about how "more realistic" is understood in mechanics or play materials, but also about how Max's use of the expression (and how others react to it). That inherently links the conversation back to its contextual use in this thread, which is a discussion rooted in intent/play preferences. To paraphrase Max (many moons ago), "Context, Sadras. Context." I am not making you jump through hoops any more than you are making me jump through hoops. You keep asking me leading questions, as if trying to make me jump through hoop on demand. Just because you don't like my answers, it does not mean that I have not been sincere with you, and I would appreciate it going forward into our conversation if you would accept that fact instead of repeatedly accusing me falsely. [/QUOTE]
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