Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A GMing telling the players about the gameworld is not like real life
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7597632" data-attributes="member: 29398"><p>Heh. For just this reason we track our hit points on a different scrap of paper, or on the chalkboard. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The main reason I have to re-do character sheets is that the possessions lists (both magical and mundane) get so messed up that I can't find anything any more.</p><p></p><p>That said, at high level when we're rolling in money, with the DM's approval I'll just knock off a generous amount (considerably more than the book costs would add up to) and re-load the mundane gear; the extra money goes as tips and gratuities to the smiths/vendors/etc. If my character happens to be short of funds I'll pull out the book and track it much more closely.</p><p></p><p>We're pretty strict in saying "if it's not on your character sheet, you don't have it", largely because we've had issues with certain players in the past who either a) gamed the system a bit too much or b) would never otherwise bother to record anything and then just shrug when asked whether they had some specific piece of gear on hand (usually, for some reason, this always seemed to arise when the party needed a grappling hook).</p><p></p><p>Side story: tracking mundane equipment did directly lead to one of our long-standing gaming memes, that being "never carry a collapsible shovel".</p><p></p><p>This came about because in a long-ago game (1988-ish?) some player/character decides that having a collapsible shovel in the backpack is a fine idea, and so buys one while in town...and in the next adventure that PC dies at the first possible opportunity. Party loots the corpse, someone finds the shovel and says "Hey, I'll take this!". Then that PC gets killed in the very next combat. Loot the corpse, someone else takes the shovel and...you can see this coming, can't ya?...that PC doesn't live out the day either, butchered by some monster or other.</p><p></p><p>Then someone realizes that the only common denominator is the shovel. "It's cursed! It's cursed!" they cry, and ritually bury the thing. And wouldn't you know it, no more PC deaths for the rest of the trip!</p><p></p><p>All of this was due, of course, to sheer luck of the dice...the shovel was never anything more than a bland boring collapsible shovel with no enchantment or curse of any kind on it...but it made for some great entertainment!</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7597632, member: 29398"] Heh. For just this reason we track our hit points on a different scrap of paper, or on the chalkboard. :) The main reason I have to re-do character sheets is that the possessions lists (both magical and mundane) get so messed up that I can't find anything any more. That said, at high level when we're rolling in money, with the DM's approval I'll just knock off a generous amount (considerably more than the book costs would add up to) and re-load the mundane gear; the extra money goes as tips and gratuities to the smiths/vendors/etc. If my character happens to be short of funds I'll pull out the book and track it much more closely. We're pretty strict in saying "if it's not on your character sheet, you don't have it", largely because we've had issues with certain players in the past who either a) gamed the system a bit too much or b) would never otherwise bother to record anything and then just shrug when asked whether they had some specific piece of gear on hand (usually, for some reason, this always seemed to arise when the party needed a grappling hook). Side story: tracking mundane equipment did directly lead to one of our long-standing gaming memes, that being "never carry a collapsible shovel". This came about because in a long-ago game (1988-ish?) some player/character decides that having a collapsible shovel in the backpack is a fine idea, and so buys one while in town...and in the next adventure that PC dies at the first possible opportunity. Party loots the corpse, someone finds the shovel and says "Hey, I'll take this!". Then that PC gets killed in the very next combat. Loot the corpse, someone else takes the shovel and...you can see this coming, can't ya?...that PC doesn't live out the day either, butchered by some monster or other. Then someone realizes that the only common denominator is the shovel. "It's cursed! It's cursed!" they cry, and ritually bury the thing. And wouldn't you know it, no more PC deaths for the rest of the trip! All of this was due, of course, to sheer luck of the dice...the shovel was never anything more than a bland boring collapsible shovel with no enchantment or curse of any kind on it...but it made for some great entertainment! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A GMing telling the players about the gameworld is not like real life
Top