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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Maxperson" data-source="post: 7597723" data-attributes="member: 23751"><p>Sure thing! They do the same thing to me, so I know what you're talking about. I'm just a bit more stubborn than you are about this sort of thing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I didn't think you were saying that they were bullying me, so no worries. I was My response was to [MENTION=16814]Ovinomancer[/MENTION] who was equating the analogy with the accusation of bullying. It was to let him know that I wasn't taking it the same way he was.</p><p></p><p></p><p></p><p>I agree, which is why I have repeatedly said here that while I enjoy more realism than 5e has at it's core, I won't engage realism to the point where the players' enjoyment of the game starts to suffer. </p><p></p><p></p><p></p><p>I'm just going to throw this here since I've seen a lot of people quoting Gygax as being against realism for D&D. Gygax was coming from a wargaming background where realism meant trying to mirror reality as closely as possible. In that context, 1e was not about realism. Gygax then spent tons of time engaging tables and such to simulate reality to a lesser degree, but to a degree that was greater than we saw in 3e-5e. Realism as people have used it since the 90's has meant something different than what Gygax was talking about. </p><p></p><p>I don't know whether computer games were responsible for the change, but realism in table top RPGs definitely means something different than it did in the 70's and 80's.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7597723, member: 23751"] Sure thing! They do the same thing to me, so I know what you're talking about. I'm just a bit more stubborn than you are about this sort of thing. :) I didn't think you were saying that they were bullying me, so no worries. I was My response was to [MENTION=16814]Ovinomancer[/MENTION] who was equating the analogy with the accusation of bullying. It was to let him know that I wasn't taking it the same way he was. I agree, which is why I have repeatedly said here that while I enjoy more realism than 5e has at it's core, I won't engage realism to the point where the players' enjoyment of the game starts to suffer. I'm just going to throw this here since I've seen a lot of people quoting Gygax as being against realism for D&D. Gygax was coming from a wargaming background where realism meant trying to mirror reality as closely as possible. In that context, 1e was not about realism. Gygax then spent tons of time engaging tables and such to simulate reality to a lesser degree, but to a degree that was greater than we saw in 3e-5e. Realism as people have used it since the 90's has meant something different than what Gygax was talking about. I don't know whether computer games were responsible for the change, but realism in table top RPGs definitely means something different than it did in the 70's and 80's. [/QUOTE]
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