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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Maxperson" data-source="post: 7601276" data-attributes="member: 23751"><p>If you want to model that with a penalty to persuasion, you can. It doesn't cause any clothing degradation, though. There is no mechanical impact on the quality of the clothing, though.</p><p></p><p></p><p></p><p>Not in 5e, unless you add it in. Weaver's tools and cobbler's tools are used for making new clothing and tools. Perhaps the PC wants to sell them. Perhaps he just wants a different color or for a special occasion. Their existence does not meant that clothing wears out any more than the whetstone's existence means that weapons degrade.</p><p></p><p></p><p></p><p>Unless the DM is rolling for everything, the players will roll all of their own misses. Narration due to dulled blades is not supported by 5e rules, though. Weapons in 5e do not degrade. You are also avoiding breakage, which degraded weapons do.......a lot.</p><p></p><p></p><p></p><p>That doesn't mean that dullness cannot be mechanically modeled, or that you couldn't have weapons break if they are truly degrading.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7601276, member: 23751"] If you want to model that with a penalty to persuasion, you can. It doesn't cause any clothing degradation, though. There is no mechanical impact on the quality of the clothing, though. Not in 5e, unless you add it in. Weaver's tools and cobbler's tools are used for making new clothing and tools. Perhaps the PC wants to sell them. Perhaps he just wants a different color or for a special occasion. Their existence does not meant that clothing wears out any more than the whetstone's existence means that weapons degrade. Unless the DM is rolling for everything, the players will roll all of their own misses. Narration due to dulled blades is not supported by 5e rules, though. Weapons in 5e do not degrade. You are also avoiding breakage, which degraded weapons do.......a lot. That doesn't mean that dullness cannot be mechanically modeled, or that you couldn't have weapons break if they are truly degrading. [/QUOTE]
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