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A GMing telling the players about the gameworld is not like real life
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<blockquote data-quote="Hriston" data-source="post: 7603272" data-attributes="member: 6787503"><p>Right, and I think a rule that incentivizes a style of play that looks like a corner case is undesirable for obvious reasons.</p><p></p><p></p><p></p><p>That isn't including the mechanic though. In fact, that's explicitly <em>excluding</em> it.</p><p></p><p></p><p></p><p>You acknowledge that the passage I quoted is inconsistent with your position that weapon degradation isn't an element of D&D 5E, yet you persist in saying it's "a fact" that "5e includes no weapon degradation". The passage shows that weapons do indeed degrade in 5E and that there's a mechanical effect, namely that they lose their re-sale value. The fact that your unmaintained weapon retains as much of its value as my more rigorously cared for weapon doesn't mean that some degradation isn't taking place. It's just not enough to de-value it.</p><p></p><p>At the risk of repeating myself, I think the default assumption of the game is that PC weapons are routinely maintained, and if the in-game situation doesn't conform to that, I think the DM is well within his/her duties to make a ruling that departs from the published rules.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7603272, member: 6787503"] Right, and I think a rule that incentivizes a style of play that looks like a corner case is undesirable for obvious reasons. That isn't including the mechanic though. In fact, that's explicitly [I]excluding[/I] it. You acknowledge that the passage I quoted is inconsistent with your position that weapon degradation isn't an element of D&D 5E, yet you persist in saying it's "a fact" that "5e includes no weapon degradation". The passage shows that weapons do indeed degrade in 5E and that there's a mechanical effect, namely that they lose their re-sale value. The fact that your unmaintained weapon retains as much of its value as my more rigorously cared for weapon doesn't mean that some degradation isn't taking place. It's just not enough to de-value it. At the risk of repeating myself, I think the default assumption of the game is that PC weapons are routinely maintained, and if the in-game situation doesn't conform to that, I think the DM is well within his/her duties to make a ruling that departs from the published rules. [/QUOTE]
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A GMing telling the players about the gameworld is not like real life
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