Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A good game to play with one person?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cerebral Paladin" data-source="post: 5583649" data-attributes="member: 3448"><p>One of the key questions is to what extent characters are self reliant, or can be supported by NPCs easily. It's pretty easy to come up with self-reliant characters in D&D 3e, especially with a little multiclassing. It's harder to do so in 4e, because the system is based around parties working together--your best bet is probably a striker or a multiclass/gestalt character, but you still lose out on the dynamic of the way that different types of PCs work together. Lots of skill based systems (instead of class based systems) work really well for solo adventures, because you can build a jack of all trades character pretty easily. But the other strategy is to have supporting NPCs (or semi-NPCs--maybe the player controls them in combat); so you could run a 4e game where the PC is a striker (or a controller), but has a defender companion character (and/or a leader companion character). I'm using D&D as examples, but again, you could picture this easily in any other system--in a Traveler game, you might have the ship captain be the PC, with an engineer, a gunner, and so forth as supporting NPCs, in a Buffy game you might have the PC be the Slayer and have an NPC Watcher, etc., and so forth.</p><p></p><p>[MENTION=232]Crothian[/MENTION]: I think Ars Magica could actually work really well. The obvious approach would be to have the player playing one magus/a, supported by a bunch of grogs (which are kinda intermediate between PCs and NPCs anyway) and then maybe a companion character. It would be challenging, but I think it would work pretty well (and I've heard of other people running successful Ars Magica games 1-on-1). I agree with you on Paranoia, though--hard to imagine how that could work well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Cerebral Paladin, post: 5583649, member: 3448"] One of the key questions is to what extent characters are self reliant, or can be supported by NPCs easily. It's pretty easy to come up with self-reliant characters in D&D 3e, especially with a little multiclassing. It's harder to do so in 4e, because the system is based around parties working together--your best bet is probably a striker or a multiclass/gestalt character, but you still lose out on the dynamic of the way that different types of PCs work together. Lots of skill based systems (instead of class based systems) work really well for solo adventures, because you can build a jack of all trades character pretty easily. But the other strategy is to have supporting NPCs (or semi-NPCs--maybe the player controls them in combat); so you could run a 4e game where the PC is a striker (or a controller), but has a defender companion character (and/or a leader companion character). I'm using D&D as examples, but again, you could picture this easily in any other system--in a Traveler game, you might have the ship captain be the PC, with an engineer, a gunner, and so forth as supporting NPCs, in a Buffy game you might have the PC be the Slayer and have an NPC Watcher, etc., and so forth. [MENTION=232]Crothian[/MENTION]: I think Ars Magica could actually work really well. The obvious approach would be to have the player playing one magus/a, supported by a bunch of grogs (which are kinda intermediate between PCs and NPCs anyway) and then maybe a companion character. It would be challenging, but I think it would work pretty well (and I've heard of other people running successful Ars Magica games 1-on-1). I agree with you on Paranoia, though--hard to imagine how that could work well. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A good game to play with one person?
Top