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A Good Non-orc Orc/Minion Race...
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<blockquote data-quote="Doctor Bomb" data-source="post: 1604441" data-attributes="member: 8300"><p>An urban setting? Light rail? </p><p>Man, you gotta go with self-replicating constructs! Take the stats for a kobold, give 'em d10 hit die and no Con stat, and whammo, you have a new race. Give them a pair of feats, and advance them as per monster manual rules to fit in anywhere! </p><p>They can do all the little dirty jobs, and as they are improved, can be used as excellent allies or enemies. Add three hit dice and a feat, swap out attack forms, and you have an "upgraded unit". Continue until all creatures are crushed beneath the heel of whatever evil mastermind is coming up with these little nasties.</p><p>Of course, they could be the reason everyone moved to the cities, as they need slaves to work in the mines to pull up the raw materials to make more copies....</p><p></p><p>Gotta take a closer look at the Eberron warforged...</p></blockquote><p></p>
[QUOTE="Doctor Bomb, post: 1604441, member: 8300"] An urban setting? Light rail? Man, you gotta go with self-replicating constructs! Take the stats for a kobold, give 'em d10 hit die and no Con stat, and whammo, you have a new race. Give them a pair of feats, and advance them as per monster manual rules to fit in anywhere! They can do all the little dirty jobs, and as they are improved, can be used as excellent allies or enemies. Add three hit dice and a feat, swap out attack forms, and you have an "upgraded unit". Continue until all creatures are crushed beneath the heel of whatever evil mastermind is coming up with these little nasties. Of course, they could be the reason everyone moved to the cities, as they need slaves to work in the mines to pull up the raw materials to make more copies.... Gotta take a closer look at the Eberron warforged... [/QUOTE]
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A Good Non-orc Orc/Minion Race...
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