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General Tabletop Discussion
*Dungeons & Dragons
A guide on streamlining combat
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<blockquote data-quote="DND_Reborn" data-source="post: 7951168" data-attributes="member: 6987520"><p>Ok, I'll be specific and then you can understand.</p><p></p><p>Example. A paladin with Extra Attack has only a 2nd-level slot remaining for one more smite. He is a Fighter MC champion so will crit on a 19-20. If he rolls both attacks at the same time, either could come up a critical hit and he gains the benefit of applying the smite to the critical hit. If he is forced to roll one and then the second, hits on the first but it isn't a crit. Does he apply the smite or save it for the second roll in case it is a crit? The player is forced to choose when he will use his last smite. The second attack might miss completely.</p><p></p><p>Same idea with a Fighter/Rogue and sneak attack. He could crit on either dice if he rolls them together, in which case he can choose to apply the sneak attack to the crit. But, if you force him to roll one and then the second, he might delay the sneak attack to the second roll--which might miss.</p><p></p><p>FWIW, sneak attack damage does <em>not</em> have to go to the first hit, it is simply once on your turn.</p><p></p><p>I won't allow it when I DM and neither does our main DM. It caused more problems then it is worth. Besides, if you roll high and miss on the first attack, maybe you would want to move to attack something else with the second, or do a shove instead to force it to make a check, etc.</p><p></p><p>Finally, buying more dice than you can ever really use is <em>NOT</em> something I encourage in new players. I've never had more than 5 sets myself at one time, and that is more for when I DM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7951168, member: 6987520"] Ok, I'll be specific and then you can understand. Example. A paladin with Extra Attack has only a 2nd-level slot remaining for one more smite. He is a Fighter MC champion so will crit on a 19-20. If he rolls both attacks at the same time, either could come up a critical hit and he gains the benefit of applying the smite to the critical hit. If he is forced to roll one and then the second, hits on the first but it isn't a crit. Does he apply the smite or save it for the second roll in case it is a crit? The player is forced to choose when he will use his last smite. The second attack might miss completely. Same idea with a Fighter/Rogue and sneak attack. He could crit on either dice if he rolls them together, in which case he can choose to apply the sneak attack to the crit. But, if you force him to roll one and then the second, he might delay the sneak attack to the second roll--which might miss. FWIW, sneak attack damage does [I]not[/I] have to go to the first hit, it is simply once on your turn. I won't allow it when I DM and neither does our main DM. It caused more problems then it is worth. Besides, if you roll high and miss on the first attack, maybe you would want to move to attack something else with the second, or do a shove instead to force it to make a check, etc. Finally, buying more dice than you can ever really use is [I]NOT[/I] something I encourage in new players. I've never had more than 5 sets myself at one time, and that is more for when I DM. :) [/QUOTE]
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