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*TTRPGs General
A Guide to RPG Freelance Rates: Part 1 (Writing and Editing)
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<blockquote data-quote="ParanoydStyle" data-source="post: 7777550" data-attributes="member: 6984451"><p>This article is pretty legit. </p><p></p><p></p><p></p><p><span style="color: #3e3e3e">Note that if you go from "talented beginner" to "seasoned writer" while working mainly for the same company, they are VERY unlikely to improve your rate above 0.03 per word (and absolutely guaranteed not to if you don't ask, preferably repeatedly, after you've been writing for them for a few years) unless that "strong reputation" is so strong you probably don't need to work for them anymore at all. It is also very possible that if you are part of a "Freelancer" "Pool" that you are going to get paid the same as everyone else in that pool for the sake of fairness (really equitability but whatever) regardless of differences experience. If xyz is what a company pays, then xyz is what a company pays.</span></p><p><span style="color: #3e3e3e"></span></p><p><span style="color: #3e3e3e"></span><span style="color: #3E3E3E"></span></p><p><span style="color: #3E3E3E"></span><span style="color: #3e3e3e"></span></p><p><span style="color: #3e3e3e">Most of us (or maybe I shouldn't speak for other RPG Industry writers? <strong>I</strong> can) jack it up to 10,000 or even close to 20,000 words in a day if a deadline is suddenly right around the corner. When I'm really into a project, it's not unusual for me to pump out 5,000 to 8,000 words of 1st draft material in five or six hours, although of course I have days where writing even 2,000 words seems like an impossibility. But yes, 2,000 words a day is a good benchmark for how much aspiring professional writers should be writing every day to stay in practice (source--Stephen King, <em>On Writing</em>). </span></p><p><span style="color: #3e3e3e"></span></p><p><span style="color: #3e3e3e"></span></p><p><span style="color: #3e3e3e"></span></p></blockquote><p></p>
[QUOTE="ParanoydStyle, post: 7777550, member: 6984451"] This article is pretty legit. [COLOR=#3e3e3e][/COLOR] [COLOR=#3e3e3e]Note that if you go from "talented beginner" to "seasoned writer" while working mainly for the same company, they are VERY unlikely to improve your rate above 0.03 per word (and absolutely guaranteed not to if you don't ask, preferably repeatedly, after you've been writing for them for a few years) unless that "strong reputation" is so strong you probably don't need to work for them anymore at all. It is also very possible that if you are part of a "Freelancer" "Pool" that you are going to get paid the same as everyone else in that pool for the sake of fairness (really equitability but whatever) regardless of differences experience. If xyz is what a company pays, then xyz is what a company pays. [/COLOR][COLOR=#3E3E3E] [/COLOR][COLOR=#3e3e3e] Most of us (or maybe I shouldn't speak for other RPG Industry writers? [B]I[/B] can) jack it up to 10,000 or even close to 20,000 words in a day if a deadline is suddenly right around the corner. When I'm really into a project, it's not unusual for me to pump out 5,000 to 8,000 words of 1st draft material in five or six hours, although of course I have days where writing even 2,000 words seems like an impossibility. But yes, 2,000 words a day is a good benchmark for how much aspiring professional writers should be writing every day to stay in practice (source--Stephen King, [I]On Writing[/I]). [/COLOR] [/QUOTE]
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