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A Hard Time in Harrowdale - Rogues' Gallery
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<blockquote data-quote="crazy_monkey1956" data-source="post: 4766364" data-attributes="member: 49514"><p>[sblock=Selua Thylari]Race: Wood Elf</p><p>Class/Level: Cleric of Sehanine Moonbow</p><p>Experience Points: 0</p><p>Alignment: Chaotic Good</p><p>Region: Elf, Wood</p><p></p><p><strong>Ability Scores</strong></p><p></p><p>10 Strength (+2 racial)</p><p>16 Dexterity (+2 racial)</p><p>14 Constitution (-2 racial)</p><p>08 Intelligence (-2 racial)</p><p>16 Wisdom</p><p>12 Charisma</p><p></p><p><strong>Combat Stats</strong></p><p></p><p>HP: 10</p><p>Speed: 30</p><p>Initiative: +3 (+3 Dex)</p><p>BAB: +0</p><p>Grapple: +0 (+0 BAB, +0 Str)</p><p>Melee Attack: Longsword +0 (+0 BAB, +0 Str), 1d8 slashing damage, 19-20/x2 crit</p><p>Ranged Attack: Composite Longbow +3 (+0 BAB, +3 Dex), 1d8 piercing damage, x3 crit, 110 feet range increment, +1 attack/damage within 30 feet</p><p></p><p>AC: 16 (+3 armor, +3 Dex)</p><p>Touch AC: 13 (+3 Dex)</p><p>Flat-Footed AC: 13 (+3 armor)</p><p></p><p>Fort Save: +5 (+2 base, +2 Con, +1 feat)</p><p>Ref Save: +3 (+0 base, +3 Dex)</p><p>Will Save: +6 (+2 base, +3 Wis, +1 feat)</p><p></p><p><strong>Skills</strong> </p><p></p><p>+4 Concentration (2 ranks, +2 Dex)</p><p>+2 Handle Animal (1 rank [cc], +1 Cha)</p><p>+5 Listen (+3 Wis, +2 racial)</p><p>+1 Search (-1 Int, +2 racial)</p><p>+5 Spot (+3 Wis, +2 racial)</p><p></p><p><strong>Feats</strong></p><p></p><p>Domain Bonus: Point Blank Shot</p><p>Level 1: Strong Soul (+1 Fort, Will saves; +1 saves vs energy drain, death effects)</p><p></p><p><strong>Class Features</strong></p><p></p><p>Moon Domain: Turn/Destroy Lycanthropes 4/day</p><p>Elf Domain: Point Blank Shot bonus feat</p><p>Turn Undead 4/day</p><p>Spontaneous Casting: <em>Cure</em> spells</p><p></p><p><strong>Spells</strong></p><p></p><p>0 (3): <em>Create Water</em>, <em>Detect Magic</em>, <em>Light</em></p><p>1st (2+1): <em>Bless</em>, <em>Entropic Shield</em>, <em>True Strike</em> (D)</p><p></p><p><strong>Racial Traits</strong></p><p></p><p>+2 Str, +2 Dex, -2 Con, -2 Int</p><p>Size: Medium</p><p>Speed: 30</p><p>Immune to magic sleep effects, +2 on saves vs enchantment</p><p>Low-Light Vision</p><p>Proficient with longsword, rapier, longbow, shortbow</p><p>+2 Listen, Search, Spot</p><p>Free Search check to notice secret doors within 5 feet</p><p>Favored Class: Ranger</p><p></p><p><strong>Languages</strong></p><p></p><p>Common</p><p>Elven</p><p></p><p><strong>Equipment</strong></p><p></p><p>Masterwork Studded Leather (20 lb) (regional bonus)</p><p><em>Elixir of Sneaking</em> (regional bonus)</p><p>Composite Longbow (3 lb) (100 gp)</p><p>20 Arrows (3 lb) (1 gp)</p><p>Longsword (4 lb) (15 gp)</p><p>Silver Holy Symbol (1 lb) (25 gp)</p><p>Explorer's Outfit (starting outfit) (worn)</p><p>Belt Pouch (1/2 lb) (1 gp)</p><p style="margin-left: 20px">14 gp</p> <p style="margin-left: 20px">16 sp</p> <p style="margin-left: 20px">10 cp</p><p><a href="http://www.d20srd.org/srd/monsters/mule.htm" target="_blank">Mule</a> (8 gp)</p><p style="margin-left: 20px">Bit/Bridle (1 lb) (2 gp)</p> <p style="margin-left: 20px">Pack Saddle (15 lb) (5 gp)</p><p style="margin-left: 20px">Bedroll (5 lb) (1 sp)</p> <p style="margin-left: 20px">Winter Blanket (3 lb) (5 sp)</p> <p style="margin-left: 20px">10 Candles (1 sp)</p> <p style="margin-left: 20px">Flint/Steel (1 gp)</p> <p style="margin-left: 20px">Grappling Hook (4 lb) (1 gp)</p> <p style="margin-left: 20px">10 days Rations (10 lbs) (5 gp)</p> <p style="margin-left: 20px">50 feet Silk Rope (5 lbs) (10 gp)</p> <p style="margin-left: 20px">10 Torches (10 lbs) (1 sp)</p> <p style="margin-left: 20px">Waterskin (4 lb) (1 gp)</p> <p style="margin-left: 20px">2 Traveler's Outfits (10 lbs) (2 gp)</p> <p style="margin-left: 20px">Soap (2 lbs) (1 gp)</p></p> <p style="margin-left: 20px">Saddlebags (8 lb) (4 gp)</p><p style="margin-left: 20px">10 days Feed (100 lb) (5 sp)</p> <p style="margin-left: 20px">Waterskin (for the Mule) (4 lb) (1 gp)</p> </p><p></p><p>Total Weight Carried by Selua: 31.5 lb (Light load)</p><p>Total Weight Carried by the Mule: 181 lb (Light load)</p><p></p><p><strong>About the Mule</strong></p><p></p><p>The mule's name is the elven word for "Dwarf", as in "stubborn as a..." Selua has taught it the following tricks with her Handle Animal skill: Come, Heel, Stay, Work, and Perform. It has one more trick that it could learn, but she hasn't taught it any more, yet.</p><p></p><p><strong>Vitals</strong></p><p></p><p>Age: 127</p><p>Height: 5'</p><p>Weight: 87</p><p>Appearance: Selua has the look of a wolf about her, with silvery blond hair that falls about her shoulders and down her back wildly, yet untangled and deep green eyes. Her skin is a bronzed copper from spending most of her time in the sun. </p><p></p><p><strong>Background</strong></p><p></p><p>Selua's birth was blessed by Sehanine Moonbow. So said her parents, both of whom were Lythari wood elves from a small wood elven clan that once dwelled in Cormanthor, near Harrowdale.</p><p></p><p>Selua was destined to become lythari herself, but, just a few scant years before she was deemed an adult and ready for the ritual, a raiding party of gnolls attacked her clan, nearly decimating it and killing both her parents.</p><p></p><p>The handful of survivors chose vengeance over common sense and tracked the gnolls back to their lair. Selua doesn't know what became of them as she, in a moment of grief and doubt, looked to the moon and Sehanine for guidance and was granted a vision of the moon's light acting as a beacon, guiding her way. The moon's light led her to Harrowdale.</p><p></p><p>Selua is still prone to bouts of melancholy and throws herself into her devotion to Sehanine, fasting and meditating for long periods. She tends to avoid people and can come off as aloof at times.[/sblock]</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 4766364, member: 49514"] [sblock=Selua Thylari]Race: Wood Elf Class/Level: Cleric of Sehanine Moonbow Experience Points: 0 Alignment: Chaotic Good Region: Elf, Wood [B]Ability Scores[/B] 10 Strength (+2 racial) 16 Dexterity (+2 racial) 14 Constitution (-2 racial) 08 Intelligence (-2 racial) 16 Wisdom 12 Charisma [B]Combat Stats[/B] HP: 10 Speed: 30 Initiative: +3 (+3 Dex) BAB: +0 Grapple: +0 (+0 BAB, +0 Str) Melee Attack: Longsword +0 (+0 BAB, +0 Str), 1d8 slashing damage, 19-20/x2 crit Ranged Attack: Composite Longbow +3 (+0 BAB, +3 Dex), 1d8 piercing damage, x3 crit, 110 feet range increment, +1 attack/damage within 30 feet AC: 16 (+3 armor, +3 Dex) Touch AC: 13 (+3 Dex) Flat-Footed AC: 13 (+3 armor) Fort Save: +5 (+2 base, +2 Con, +1 feat) Ref Save: +3 (+0 base, +3 Dex) Will Save: +6 (+2 base, +3 Wis, +1 feat) [B]Skills[/B] +4 Concentration (2 ranks, +2 Dex) +2 Handle Animal (1 rank [cc], +1 Cha) +5 Listen (+3 Wis, +2 racial) +1 Search (-1 Int, +2 racial) +5 Spot (+3 Wis, +2 racial) [B]Feats[/B] Domain Bonus: Point Blank Shot Level 1: Strong Soul (+1 Fort, Will saves; +1 saves vs energy drain, death effects) [B]Class Features[/B] Moon Domain: Turn/Destroy Lycanthropes 4/day Elf Domain: Point Blank Shot bonus feat Turn Undead 4/day Spontaneous Casting: [I]Cure[/I] spells [B]Spells[/B] 0 (3): [I]Create Water[/I], [I]Detect Magic[/I], [I]Light[/I] 1st (2+1): [I]Bless[/I], [I]Entropic Shield[/I], [I]True Strike[/I] (D) [B]Racial Traits[/B] +2 Str, +2 Dex, -2 Con, -2 Int Size: Medium Speed: 30 Immune to magic sleep effects, +2 on saves vs enchantment Low-Light Vision Proficient with longsword, rapier, longbow, shortbow +2 Listen, Search, Spot Free Search check to notice secret doors within 5 feet Favored Class: Ranger [B]Languages[/B] Common Elven [B]Equipment[/B] Masterwork Studded Leather (20 lb) (regional bonus) [I]Elixir of Sneaking[/I] (regional bonus) Composite Longbow (3 lb) (100 gp) 20 Arrows (3 lb) (1 gp) Longsword (4 lb) (15 gp) Silver Holy Symbol (1 lb) (25 gp) Explorer's Outfit (starting outfit) (worn) Belt Pouch (1/2 lb) (1 gp) [indent]14 gp 16 sp 10 cp[/indent] [url=http://www.d20srd.org/srd/monsters/mule.htm]Mule[/url] (8 gp) [indent]Bit/Bridle (1 lb) (2 gp) Pack Saddle (15 lb) (5 gp) [indent]Bedroll (5 lb) (1 sp) Winter Blanket (3 lb) (5 sp) 10 Candles (1 sp) Flint/Steel (1 gp) Grappling Hook (4 lb) (1 gp) 10 days Rations (10 lbs) (5 gp) 50 feet Silk Rope (5 lbs) (10 gp) 10 Torches (10 lbs) (1 sp) Waterskin (4 lb) (1 gp) 2 Traveler's Outfits (10 lbs) (2 gp) Soap (2 lbs) (1 gp)[/indent] Saddlebags (8 lb) (4 gp) [indent]10 days Feed (100 lb) (5 sp) Waterskin (for the Mule) (4 lb) (1 gp)[/indent][/indent] Total Weight Carried by Selua: 31.5 lb (Light load) Total Weight Carried by the Mule: 181 lb (Light load) [B]About the Mule[/B] The mule's name is the elven word for "Dwarf", as in "stubborn as a..." Selua has taught it the following tricks with her Handle Animal skill: Come, Heel, Stay, Work, and Perform. It has one more trick that it could learn, but she hasn't taught it any more, yet. [B]Vitals[/B] Age: 127 Height: 5' Weight: 87 Appearance: Selua has the look of a wolf about her, with silvery blond hair that falls about her shoulders and down her back wildly, yet untangled and deep green eyes. Her skin is a bronzed copper from spending most of her time in the sun. [B]Background[/B] Selua's birth was blessed by Sehanine Moonbow. So said her parents, both of whom were Lythari wood elves from a small wood elven clan that once dwelled in Cormanthor, near Harrowdale. Selua was destined to become lythari herself, but, just a few scant years before she was deemed an adult and ready for the ritual, a raiding party of gnolls attacked her clan, nearly decimating it and killing both her parents. The handful of survivors chose vengeance over common sense and tracked the gnolls back to their lair. Selua doesn't know what became of them as she, in a moment of grief and doubt, looked to the moon and Sehanine for guidance and was granted a vision of the moon's light acting as a beacon, guiding her way. The moon's light led her to Harrowdale. Selua is still prone to bouts of melancholy and throws herself into her devotion to Sehanine, fasting and meditating for long periods. She tends to avoid people and can come off as aloof at times.[/sblock] [/QUOTE]
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