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A Hero's Tale
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<blockquote data-quote="Hussar" data-source="post: 5175060" data-attributes="member: 22779"><p>Been reading the resurrected Quasqueton's threads about classic modules and dug into my rather feeble collection of books that have survived my many moves over the years. One module that I've managed to keep a hold of is A Hero's Tale:</p><p></p><p><img src="http://www.waynesbooks.com/images/graphics/heros.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>It's a module I've always liked. There are seven or eight linked short adventures that are not meant to be played one after the other. Instead, they're meant to be seeded in between other adventures, often while the PC's are traveling from one point to another. All the adventures are linked by a single thread, a powerful magic item known as the Waning Star. </p><p></p><p>In each adventure, you learn a bit more about this item and each scenario is characterized by the party hearing phantom bells tolling in the distance.</p><p></p><p>While I never played all the modules, and some of the adventures are very typically 2e heavy handed (one of the early ones features a forced capture of the PC's for example) the adventures are usually pretty well done.</p><p></p><p>I'm wondering if anyone else has any experience with this adventure. I've seen people talking about all sorts of modules here, but, I've never seen this one come up.</p><p></p><p>Anyone like it? Hate it? Heard of it?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5175060, member: 22779"] Been reading the resurrected Quasqueton's threads about classic modules and dug into my rather feeble collection of books that have survived my many moves over the years. One module that I've managed to keep a hold of is A Hero's Tale: [img]http://www.waynesbooks.com/images/graphics/heros.jpg[/img] It's a module I've always liked. There are seven or eight linked short adventures that are not meant to be played one after the other. Instead, they're meant to be seeded in between other adventures, often while the PC's are traveling from one point to another. All the adventures are linked by a single thread, a powerful magic item known as the Waning Star. In each adventure, you learn a bit more about this item and each scenario is characterized by the party hearing phantom bells tolling in the distance. While I never played all the modules, and some of the adventures are very typically 2e heavy handed (one of the early ones features a forced capture of the PC's for example) the adventures are usually pretty well done. I'm wondering if anyone else has any experience with this adventure. I've seen people talking about all sorts of modules here, but, I've never seen this one come up. Anyone like it? Hate it? Heard of it? [/QUOTE]
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