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General Tabletop Discussion
D&D Older Editions
A Historical Look at the OSR
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<blockquote data-quote="kenada" data-source="post: 8512060" data-attributes="member: 70468"><p>“Old school” is bit of an overloaded term. I don’t think it makes sense to use it as a broad category of games. That doesn’t mean other games can’t be “old school”, but you have to evaluate them in their own contexts and relative to their modern incarnations. Just being published at the same time as “old school D&D” doesn’t strike me as enough to qualify. I think this is particularly true considering the evolution D&D itself went through and the way people played changed even when the system stayed the same.</p><p></p><p>I like the way the article broke things down, though it feels like everything is still defined in terms of ‘OSR = D&D’, but with less of a negative connotation. I don’t think I could get my group to try a classic OSR game again, but going OSR-adjacent (with my OSE/WWN hybrid) has resulted in some of the best sessions we’ve had.</p></blockquote><p></p>
[QUOTE="kenada, post: 8512060, member: 70468"] “Old school” is bit of an overloaded term. I don’t think it makes sense to use it as a broad category of games. That doesn’t mean other games can’t be “old school”, but you have to evaluate them in their own contexts and relative to their modern incarnations. Just being published at the same time as “old school D&D” doesn’t strike me as enough to qualify. I think this is particularly true considering the evolution D&D itself went through and the way people played changed even when the system stayed the same. I like the way the article broke things down, though it feels like everything is still defined in terms of ‘OSR = D&D’, but with less of a negative connotation. I don’t think I could get my group to try a classic OSR game again, but going OSR-adjacent (with my OSE/WWN hybrid) has resulted in some of the best sessions we’ve had. [/QUOTE]
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