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A History of Violence: Killing in D&D
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<blockquote data-quote="KYRON45" data-source="post: 9417657" data-attributes="member: 6994040"><p>There are an infinite number of example scenarios. Reductio absurdum has its place.</p><p>The basic foundations of D&D were simple:</p><p>XP = advancement</p><p>GP = XP</p><p>Monsters hoard the treasure (ie. treasure tables) = we must take their treasure</p><p>They won't just hand us their collection of vintage vinyl and Hummels = we must hit them with heavy metal things and magic to reduce their HP to 0.</p><p></p><p>Over time the Archie Bunker style of gaming has been supplanted with the....lets see what kind of good stories we can tell together style of gaming.</p><p></p><p>I have spent many an hour gaming where no dice were rolled at all and those sessions were some of the most memorable.</p><p></p><p>If D&D is going to change from combat to social mechanics....then the social mechanics need to be invented quite frankly.</p><p>I'm not advocating for any style of play/DM. You do you and have as much fun as you can any way you can (hopefully in ways your nanna would approve of of course). But this thread is about how violence is a part of D&D to its core. I mean i think that's what this thread is about. Snarf uses a lot of words so maybe I just got confused.</p><p></p><p>Game your own game my friends. Hike your own hike. Be wonderful to each other.</p></blockquote><p></p>
[QUOTE="KYRON45, post: 9417657, member: 6994040"] There are an infinite number of example scenarios. Reductio absurdum has its place. The basic foundations of D&D were simple: XP = advancement GP = XP Monsters hoard the treasure (ie. treasure tables) = we must take their treasure They won't just hand us their collection of vintage vinyl and Hummels = we must hit them with heavy metal things and magic to reduce their HP to 0. Over time the Archie Bunker style of gaming has been supplanted with the....lets see what kind of good stories we can tell together style of gaming. I have spent many an hour gaming where no dice were rolled at all and those sessions were some of the most memorable. If D&D is going to change from combat to social mechanics....then the social mechanics need to be invented quite frankly. I'm not advocating for any style of play/DM. You do you and have as much fun as you can any way you can (hopefully in ways your nanna would approve of of course). But this thread is about how violence is a part of D&D to its core. I mean i think that's what this thread is about. Snarf uses a lot of words so maybe I just got confused. Game your own game my friends. Hike your own hike. Be wonderful to each other. [/QUOTE]
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