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General Tabletop Discussion
*Dungeons & Dragons
A History of Violence: Killing in D&D
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<blockquote data-quote="payn" data-source="post: 9420616" data-attributes="member: 90374"><p>If a PC rolls well on diplo what do you have the NPC do? Im just curious. </p><p></p><p>I often view it as one of those scenes in TV/film where unknown folks square off. Maybe its a clerk in a store or an innkeeper. Starts off indifferent, but PC might talk them up a bit for a discount and/or a rumor. Or, you have the classic hostile standoff where both parties have their hands on their weapons, but a quick witted face gets everybody to hold for a moment and talk it through. What comes next depends on how the player lays out the reasoning and the NPC decides how to engage.</p><p></p><p>What I dont do is have NPCs get diplomancied into spilling their guts and handing over their wallets while betraying their benefactors all to the PC's content and desire. It's not mind control, but can aid in turning a situation around.</p></blockquote><p></p>
[QUOTE="payn, post: 9420616, member: 90374"] If a PC rolls well on diplo what do you have the NPC do? Im just curious. I often view it as one of those scenes in TV/film where unknown folks square off. Maybe its a clerk in a store or an innkeeper. Starts off indifferent, but PC might talk them up a bit for a discount and/or a rumor. Or, you have the classic hostile standoff where both parties have their hands on their weapons, but a quick witted face gets everybody to hold for a moment and talk it through. What comes next depends on how the player lays out the reasoning and the NPC decides how to engage. What I dont do is have NPCs get diplomancied into spilling their guts and handing over their wallets while betraying their benefactors all to the PC's content and desire. It's not mind control, but can aid in turning a situation around. [/QUOTE]
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A History of Violence: Killing in D&D
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