Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
A Hoard to Remember: Tyranny of Dragons Campaign Log
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pukunui" data-source="post: 6766919" data-attributes="member: 54629"><p><strong>Baldur's Gate</strong></p><p></p><p><strong>Interlude: Midsummer</strong></p><p>On the morning of Midsummer, Flint announced that he had something important to share with the rest of the group: namely, that he had been having a recurring dream for several months now. Each time, he dreamt that the world was destroyed by waves of destructive energy, followed by ten sinister eyes glaring at him from amidst the ashes. As a dragon scholar, he found it highly suspicious that the energy emitted by each of the five different kinds of chromatic dragons - acid, ice, fire, lightning, and poison - were all present in his dream. He had hoped to find some answers in Greenest, and while he certainly had picked up on some clues, the dreams had continued unabated, sometimes even becoming more specific - for instance, he dreamt of Berdusk being destroyed as they'd sailed down the river towards Scornubel.</p><p></p><p>The others thanked the normally taciturn dwarf for sharing something so personal, and Erevan added that he'd experienced a similar vision while praying at the shrine to the Seldarine in the barrow he'd explored in his vision quest. The group concluded that they were on the right path and should continue to see where it might lead.</p><p></p><p>With such somber thoughts on their minds, they sallied forth to partake of the festivities in the Upper City. As dusk fell, and those who didn't belong were ejected by the Watch, the Wide was transformed into patriar party central. Unfortunately, this being Baldur's Gate, ominous clouds loomed overhead and, soon enough, rain began to fall. While many revelers descended into the Undercellar to continue their fun, Coran the elf invite a select number of lucky folks back to his place for a more private soirée.</p><p></p><p>Mara's brother, Faldorn, introduced her to Grand Duke Ulder Ravengard, Marshal of the Flaming Fist. He informed her that he'd had a letter from Ontharr Frume and was thus somewhat aware of Mara's mission. He invited her to join his faction, the Lords' Alliance. She accepted without hesitation, so the duke asked her to meet with him privately at his office in High Hall on the morrow.</p><p></p><p>Meanwhile, Coran introduced Erevan to a fellow moon elf named Edhelri Lewel. To his surprise, she turned out to be the beautiful but haughty merchant he'd "rescued" from the ettercap in his vision quest. She commented that Erevan seemed familiar somehow and wanted to know if they'd ever met before. Erevan replied that he didn't think so. She went on to tell him that she was hauling exotic timbers from the jungles of Chult to Waterdeep, where she intended to sell them to the city's master carpenters and cabinetmakers, who would turn the timber into exquisite furniture. She also mentioned that she was looking to hire another guard for the trip, if Erevan knew of anyone who might be interested ...</p><p></p><p>Finally, Flint met two gold dwarves from far away lands. One was an older dwarf with greying hair and beard, a merchant by the name of Lai Angesstun. He was hauling Amnian oils and perfumes up to Waterdeep, where he would sell them at great profit to the city's dandies. The other gold dwarf was Lai's bodyguard, Eldgar Agetul - whom Erevan later realized was the third and final "rescuee" from his vision quest. </p><p></p><p>After talking it over with his companions, Erevan came to the conclusion that the Seldarine had given him a big clue: the fact that they'd now met all three people from his vision quest, and the fact that they were all going to be heading to Waterdeep via the caravan route (as opposed to going by sea), meant that the heroes should be going that way too.</p><p></p><p>The next day, Mara gent to see the grand duke. Ravengard informed her that he'd like her to serve as the Alliance's eyes and ears on the road, keeping them up to date on the cult's movements. He wished he could offer more help, but his hands were tied - unless a clear threat to the city could be identified, there was only so much he could do. Mara was nevertheless quite eager to join up and was rather excited when she received her faction signet ring.</p><p></p><p></p><p><strong>THE SCROLL THIEF</strong></p><p>Another day passed, and there was still no news of the cult's wagon train. Mara's aunt, Vigilar Allayn Bormul of the City Watch, came to the group with a favor. Several books had gone missing around the city, and she hadn't got the time or the resources to look into something as seemingly petty as that herself. Mara was happy to help out, so the group headed off to Mantor's Library to speak with the Master Scribe, Cassra Brandywine, who had reported the thefts.</p><p></p><p><strong>Mantor's Library</strong></p><p>The group found Cassra, a young halfling woman, all covered in blue ink and partially buried in an office overflowing with books and papers. She was grateful that they had come and promptly brought them up to speed: three thefts of rare books had taken place in Baldur's Gate over the past few days. </p><p></p><p>The first book was stolen from a wizard who runs a tutoring service just down the road. That book was entitled <em>The Weave: A Practical Observation on Impractical Occurrences</em>. It had been stolen four days ago. </p><p></p><p>The second book was part of a three-volume biography of Minsc, the beloved ranger, that had been in the possession of a retired adventurer named Marten Foss, whose training ground could be found in Blackgate. That book had been stolen two days ago. </p><p></p><p>The third book, <em>The Lords and Lineages of Baldur's Gate</em>, had been stolen just the night before, from the shop of Agin Lamarck, a patriar historian specializing in genealogies and heraldry. Cassra had no idea what the three books had in common or even whether they were all stolen by the same person, but she was nevertheless quite sure that the robberies were somehow connected.</p><p></p><p><strong>Aya Glenmiir</strong></p><p>The group decided to visit to the wizard's shop first, as it was just down the road. The wizard, Aya Glenmiir, was a half-elf who, as Mara knew, tutored spoiled patriar kids in the basics of arcane spellcasting in order to pay the bills. She much prefered to do arcane research, however, and to that end, had a large number of books on semi-permanent loan from Mantor's Library. She was not surprised to see the group, quipping that Master Opanrael (the head of Mantor's Library) clearly didn't trust her. </p><p></p><p>Aya showed them the glass case in which she'd stored <em>The Weave</em>, and Flint almost immediately noticed that someone who obviously knew what they were doing had disabled the magical wards traced around the case. While asking the usual investigatory questions, the group got the sense that Aya wasn't telling them everything. They eventually persuaded her to reveal that the thief had also stolen a magical horn of blasting and several spell scrolls from her office. There were no signs of a break-in, and the only other clue they could glean from the half-elf was that one of her former students, a human named Ellison, had recently gone to work for Mantor's Library.</p><p></p><p><strong>Marten Foss</strong></p><p>Out in Blackgate, they found the one-armed Marten overseeing a sparring match in his training yard. Several young men were attempting to have a go at a fierce young woman, who handily held her own against the lot of them. Marten invited them in and related everything he knew: Minsc was something of a personal hero of his, and while Mantor's Library actually had the other two volumes of the biography, he'd kept the middle volume - the one detailing Minsc's heroics in Baldur's Gate - for sentimental reasons. He hds no idea why anyone would want to steal it.</p><p></p><p>As the conversation continued, the group learned that the young woman in the yard was Marten's daughter, Vera. Marten tried to convince Mara to have a go against her, but she turned him down, promising to come back another time. Erevan spotted a pendant bearing the mark of the Order of the Gauntlet hanging amidst some weapons on a rack and inquired about it - Marten revealed that it was his, and that he hoped to induct his daughter into the group once she was all trained up.</p><p></p><p><strong>Agin Lamarck</strong></p><p>When the group showed up at his office door, the handsome human noble, Agin Lamarck, sarcastically claimed to be very excited about being part of their investigation. He revealed that whoever had stolen the centuries-old book - one of only a few copies in the city - did so during the Midsummer revels. He claimed to have had it under lock and magical key, but Flint could find no evidence of any magical wards. </p><p></p><p>Agin blustered for a bit, and the group got the sense that he wasn't telling them everything either. With great reluctance, Agin broke down and admitted that the book contained evidence that his family's claim to the Lamarck name had been fabricated by one of his ancestors. He implored the adventurers not to tell anyone, even going so far as to offer them a bribe. Mara, knowing that nobles strongly disliked those who pretended to be their equals, filed the information away for later, figuring that her newfound faction, the Lords' Alliance, would probably appreciate knowing.</p><p></p><p><strong>Ambush</strong></p><p>On the way back to Mantor's Library, the group encountered an elf who claimed that the Guild had information that might help them in their quest. He tried to lure them down an alley, and while the group was extremely suspicious, they didn't notice the elf's accomplices - a group of halflings - lurking among the crates and detritus until it was too late. The elf revealed himself to be a member of the Cult of the Dragon, slashing at the adventurers with one of the cult's trademark talon-like scimitars. The group proved to be too tough for their assailants, however, and the cultist literally flew up over the nearest building in order to escape, while the halflings vanished into in the crowd back on the main street. </p><p></p><p>In the alley, the adventurers came across a crumpled note addressed to "Soares", telling him to get rid of the meddling adventurers so as not to have wasted time. It mentioned someone named "the Whisperer" and was signed by "B". The adventurers wracked their brains as to who the "B" could be. Could it refer to Cassra, whose last name started with a "B"? The note was written in the same blue ink they'd seen all over her, after all. </p><p></p><p><strong>Mantor's Library reprise</strong></p><p>The adventurers confronted Cassra with the note. She insisted that she hadn't written it and even found some samples of her handwriting in order to prove it. She suggested they go see Master Opanrael, head of the library. The man was busy and was reluctant to see them without an appointment, but they were able to persuade him of their quest's urgency. After viewing the note, the master commented that two of his staff happened to be missing: a senior librarian named Garda Greenleaf and a newly-hired scribe named Ellison Berenger.</p><p></p><p>Recognizing the second name, the adventurers insisted that they speak with Ellison immediately. Master Opanrael suggested they could look in the basement archives, where Ellison was meant to be working. Cassra escorted them down. Not knowing precisely where to look in the vast subterranean vault, it took the group an hour to locate anything of note. In this case, it was the dead body of Garda Greenleaf, whom they found hunched over in a puddle of his own blood. As Cassra retched in a corner, the adventurers leaned in for a closer look. It appeared that someone had clubbed him on the head. It also appeared that some of the missing books were right there on the desk - namely, The Weave and the missing volume of Minsc's biography ... except they'd both had pages cut out!</p><p></p><p>Just then, a tremendous blast of noise rocked the archives, causing the books and shelves to tumble over. The adventurers managed to avoid getting hurt but Cassra's arm was broken. She stumbled away to seek medical attention, leaving the heroes to explore the mess that was the archives on their own. They soon discovered a hole in the far wall, but before they could get a closer look, the ghost of a previous librarian appeared and began sucking the life out of Erevan! Flint and Mara managed to convince it to stop attacking them, as they meant it no harm and were in fact looking for the person who had damaged the library. Mollified, it pointed through the hole in the wall. After pouring a potion down Erevan's throat, they climbed through the hole into a small room partitioned off from the library basement. It contained numerous odds and ends, as well as a fancy fold-out chest emblazoned with the sigil of Ramazith, the sailor-turned-wizard who'd built the landmark tower that still bears his name in the Upper City.</p><p></p><p>Erevan noticed a sprung poisoned needle in the chest's lock. He also determined that the chest had a false bottom, under which he found a bone headband also bearing Ramazith's symbol. Sensing magic, Flint pocketed it for later inspection. The group then turned their attention to a second hole that had been blasted through the wall behind the chest. It appeared to open out onto the sewers. Sighing, they climbed in and followed the obvious set of muddy footprints heading away from the library.</p><p></p><p><strong>The Sewers</strong></p><p>After following the footprints for what felt like ages, the group eventually came to a spillway where the sewer opened out onto the River Chionthar. Blocking their path were two singed carrion crawlers feasting on the scorched carcass of a third. A backpack lay nearby, its contents spilled. Flint surmised that someone had let off a <em>fireball</em>. The adventurers decided to attack the crawlers, which came scuttling over to attack them in return. One of them managed to paralyze Erevan and dragged him into the sewage. Fortunately, however, his companions were able to slay the crawlers quickly enough to be able to fish his body out of the stream before it floated away. Another healing potion was poured down the elf's throat, and Flint used <em>prestidigitation</em> to clean him up a bit.</p><p></p><p>After catching their breath, the group resolved to continue the chase.</p><p></p><p><em>To be continued ...</em></p></blockquote><p></p>
[QUOTE="pukunui, post: 6766919, member: 54629"] [b]Baldur's Gate[/b] [B]Interlude: Midsummer[/B] On the morning of Midsummer, Flint announced that he had something important to share with the rest of the group: namely, that he had been having a recurring dream for several months now. Each time, he dreamt that the world was destroyed by waves of destructive energy, followed by ten sinister eyes glaring at him from amidst the ashes. As a dragon scholar, he found it highly suspicious that the energy emitted by each of the five different kinds of chromatic dragons - acid, ice, fire, lightning, and poison - were all present in his dream. He had hoped to find some answers in Greenest, and while he certainly had picked up on some clues, the dreams had continued unabated, sometimes even becoming more specific - for instance, he dreamt of Berdusk being destroyed as they'd sailed down the river towards Scornubel. The others thanked the normally taciturn dwarf for sharing something so personal, and Erevan added that he'd experienced a similar vision while praying at the shrine to the Seldarine in the barrow he'd explored in his vision quest. The group concluded that they were on the right path and should continue to see where it might lead. With such somber thoughts on their minds, they sallied forth to partake of the festivities in the Upper City. As dusk fell, and those who didn't belong were ejected by the Watch, the Wide was transformed into patriar party central. Unfortunately, this being Baldur's Gate, ominous clouds loomed overhead and, soon enough, rain began to fall. While many revelers descended into the Undercellar to continue their fun, Coran the elf invite a select number of lucky folks back to his place for a more private soirée. Mara's brother, Faldorn, introduced her to Grand Duke Ulder Ravengard, Marshal of the Flaming Fist. He informed her that he'd had a letter from Ontharr Frume and was thus somewhat aware of Mara's mission. He invited her to join his faction, the Lords' Alliance. She accepted without hesitation, so the duke asked her to meet with him privately at his office in High Hall on the morrow. Meanwhile, Coran introduced Erevan to a fellow moon elf named Edhelri Lewel. To his surprise, she turned out to be the beautiful but haughty merchant he'd "rescued" from the ettercap in his vision quest. She commented that Erevan seemed familiar somehow and wanted to know if they'd ever met before. Erevan replied that he didn't think so. She went on to tell him that she was hauling exotic timbers from the jungles of Chult to Waterdeep, where she intended to sell them to the city's master carpenters and cabinetmakers, who would turn the timber into exquisite furniture. She also mentioned that she was looking to hire another guard for the trip, if Erevan knew of anyone who might be interested ... Finally, Flint met two gold dwarves from far away lands. One was an older dwarf with greying hair and beard, a merchant by the name of Lai Angesstun. He was hauling Amnian oils and perfumes up to Waterdeep, where he would sell them at great profit to the city's dandies. The other gold dwarf was Lai's bodyguard, Eldgar Agetul - whom Erevan later realized was the third and final "rescuee" from his vision quest. After talking it over with his companions, Erevan came to the conclusion that the Seldarine had given him a big clue: the fact that they'd now met all three people from his vision quest, and the fact that they were all going to be heading to Waterdeep via the caravan route (as opposed to going by sea), meant that the heroes should be going that way too. The next day, Mara gent to see the grand duke. Ravengard informed her that he'd like her to serve as the Alliance's eyes and ears on the road, keeping them up to date on the cult's movements. He wished he could offer more help, but his hands were tied - unless a clear threat to the city could be identified, there was only so much he could do. Mara was nevertheless quite eager to join up and was rather excited when she received her faction signet ring. [B]THE SCROLL THIEF[/B] Another day passed, and there was still no news of the cult's wagon train. Mara's aunt, Vigilar Allayn Bormul of the City Watch, came to the group with a favor. Several books had gone missing around the city, and she hadn't got the time or the resources to look into something as seemingly petty as that herself. Mara was happy to help out, so the group headed off to Mantor's Library to speak with the Master Scribe, Cassra Brandywine, who had reported the thefts. [B]Mantor's Library[/B] The group found Cassra, a young halfling woman, all covered in blue ink and partially buried in an office overflowing with books and papers. She was grateful that they had come and promptly brought them up to speed: three thefts of rare books had taken place in Baldur's Gate over the past few days. The first book was stolen from a wizard who runs a tutoring service just down the road. That book was entitled [I]The Weave: A Practical Observation on Impractical Occurrences[/I]. It had been stolen four days ago. The second book was part of a three-volume biography of Minsc, the beloved ranger, that had been in the possession of a retired adventurer named Marten Foss, whose training ground could be found in Blackgate. That book had been stolen two days ago. The third book, [I]The Lords and Lineages of Baldur's Gate[/I], had been stolen just the night before, from the shop of Agin Lamarck, a patriar historian specializing in genealogies and heraldry. Cassra had no idea what the three books had in common or even whether they were all stolen by the same person, but she was nevertheless quite sure that the robberies were somehow connected. [B]Aya Glenmiir[/B] The group decided to visit to the wizard's shop first, as it was just down the road. The wizard, Aya Glenmiir, was a half-elf who, as Mara knew, tutored spoiled patriar kids in the basics of arcane spellcasting in order to pay the bills. She much prefered to do arcane research, however, and to that end, had a large number of books on semi-permanent loan from Mantor's Library. She was not surprised to see the group, quipping that Master Opanrael (the head of Mantor's Library) clearly didn't trust her. Aya showed them the glass case in which she'd stored [I]The Weave[/I], and Flint almost immediately noticed that someone who obviously knew what they were doing had disabled the magical wards traced around the case. While asking the usual investigatory questions, the group got the sense that Aya wasn't telling them everything. They eventually persuaded her to reveal that the thief had also stolen a magical horn of blasting and several spell scrolls from her office. There were no signs of a break-in, and the only other clue they could glean from the half-elf was that one of her former students, a human named Ellison, had recently gone to work for Mantor's Library. [B]Marten Foss[/B] Out in Blackgate, they found the one-armed Marten overseeing a sparring match in his training yard. Several young men were attempting to have a go at a fierce young woman, who handily held her own against the lot of them. Marten invited them in and related everything he knew: Minsc was something of a personal hero of his, and while Mantor's Library actually had the other two volumes of the biography, he'd kept the middle volume - the one detailing Minsc's heroics in Baldur's Gate - for sentimental reasons. He hds no idea why anyone would want to steal it. As the conversation continued, the group learned that the young woman in the yard was Marten's daughter, Vera. Marten tried to convince Mara to have a go against her, but she turned him down, promising to come back another time. Erevan spotted a pendant bearing the mark of the Order of the Gauntlet hanging amidst some weapons on a rack and inquired about it - Marten revealed that it was his, and that he hoped to induct his daughter into the group once she was all trained up. [B]Agin Lamarck[/B] When the group showed up at his office door, the handsome human noble, Agin Lamarck, sarcastically claimed to be very excited about being part of their investigation. He revealed that whoever had stolen the centuries-old book - one of only a few copies in the city - did so during the Midsummer revels. He claimed to have had it under lock and magical key, but Flint could find no evidence of any magical wards. Agin blustered for a bit, and the group got the sense that he wasn't telling them everything either. With great reluctance, Agin broke down and admitted that the book contained evidence that his family's claim to the Lamarck name had been fabricated by one of his ancestors. He implored the adventurers not to tell anyone, even going so far as to offer them a bribe. Mara, knowing that nobles strongly disliked those who pretended to be their equals, filed the information away for later, figuring that her newfound faction, the Lords' Alliance, would probably appreciate knowing. [B]Ambush[/B] On the way back to Mantor's Library, the group encountered an elf who claimed that the Guild had information that might help them in their quest. He tried to lure them down an alley, and while the group was extremely suspicious, they didn't notice the elf's accomplices - a group of halflings - lurking among the crates and detritus until it was too late. The elf revealed himself to be a member of the Cult of the Dragon, slashing at the adventurers with one of the cult's trademark talon-like scimitars. The group proved to be too tough for their assailants, however, and the cultist literally flew up over the nearest building in order to escape, while the halflings vanished into in the crowd back on the main street. In the alley, the adventurers came across a crumpled note addressed to "Soares", telling him to get rid of the meddling adventurers so as not to have wasted time. It mentioned someone named "the Whisperer" and was signed by "B". The adventurers wracked their brains as to who the "B" could be. Could it refer to Cassra, whose last name started with a "B"? The note was written in the same blue ink they'd seen all over her, after all. [B]Mantor's Library reprise[/B] The adventurers confronted Cassra with the note. She insisted that she hadn't written it and even found some samples of her handwriting in order to prove it. She suggested they go see Master Opanrael, head of the library. The man was busy and was reluctant to see them without an appointment, but they were able to persuade him of their quest's urgency. After viewing the note, the master commented that two of his staff happened to be missing: a senior librarian named Garda Greenleaf and a newly-hired scribe named Ellison Berenger. Recognizing the second name, the adventurers insisted that they speak with Ellison immediately. Master Opanrael suggested they could look in the basement archives, where Ellison was meant to be working. Cassra escorted them down. Not knowing precisely where to look in the vast subterranean vault, it took the group an hour to locate anything of note. In this case, it was the dead body of Garda Greenleaf, whom they found hunched over in a puddle of his own blood. As Cassra retched in a corner, the adventurers leaned in for a closer look. It appeared that someone had clubbed him on the head. It also appeared that some of the missing books were right there on the desk - namely, The Weave and the missing volume of Minsc's biography ... except they'd both had pages cut out! Just then, a tremendous blast of noise rocked the archives, causing the books and shelves to tumble over. The adventurers managed to avoid getting hurt but Cassra's arm was broken. She stumbled away to seek medical attention, leaving the heroes to explore the mess that was the archives on their own. They soon discovered a hole in the far wall, but before they could get a closer look, the ghost of a previous librarian appeared and began sucking the life out of Erevan! Flint and Mara managed to convince it to stop attacking them, as they meant it no harm and were in fact looking for the person who had damaged the library. Mollified, it pointed through the hole in the wall. After pouring a potion down Erevan's throat, they climbed through the hole into a small room partitioned off from the library basement. It contained numerous odds and ends, as well as a fancy fold-out chest emblazoned with the sigil of Ramazith, the sailor-turned-wizard who'd built the landmark tower that still bears his name in the Upper City. Erevan noticed a sprung poisoned needle in the chest's lock. He also determined that the chest had a false bottom, under which he found a bone headband also bearing Ramazith's symbol. Sensing magic, Flint pocketed it for later inspection. The group then turned their attention to a second hole that had been blasted through the wall behind the chest. It appeared to open out onto the sewers. Sighing, they climbed in and followed the obvious set of muddy footprints heading away from the library. [B]The Sewers[/B] After following the footprints for what felt like ages, the group eventually came to a spillway where the sewer opened out onto the River Chionthar. Blocking their path were two singed carrion crawlers feasting on the scorched carcass of a third. A backpack lay nearby, its contents spilled. Flint surmised that someone had let off a [I]fireball[/I]. The adventurers decided to attack the crawlers, which came scuttling over to attack them in return. One of them managed to paralyze Erevan and dragged him into the sewage. Fortunately, however, his companions were able to slay the crawlers quickly enough to be able to fish his body out of the stream before it floated away. Another healing potion was poured down the elf's throat, and Flint used [I]prestidigitation[/I] to clean him up a bit. After catching their breath, the group resolved to continue the chase. [I]To be continued ...[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A Hoard to Remember: Tyranny of Dragons Campaign Log
Top