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A house rule that made your class perfect
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<blockquote data-quote="Blue" data-source="post: 7353306" data-attributes="member: 20564"><p>I don't run many house rules, here are a few I've contemplated that I think fit what you are looking for:</p><p></p><p>If thematically appropriate, Paladins and Bards may be INT based instead of CHR based for features and casting.</p><p></p><p>Mounts (including Find Steed) become fragile quick. I'll make level-appropriate steeds available, but they won't be cheap. Poke me if interested.</p><p></p><p>Wild Sorcerer: Tides of Chaos triggers when the player wants instead of when the DM wants.</p><p></p><p>Monk abilities that take an action and seem like attacks (Fist of the Unbroken Air, Water Whip (after errata), and the like) count as the Attack action. So you can still Flurry, etc.</p><p></p><p>But the big one is:</p><p></p><p>Ask me and we'll see.</p><p></p><p>Say you have a Paladin of Artemis and want to smite on bow attacks instead of melee? I might answer "Okay, but using d6s."</p></blockquote><p></p>
[QUOTE="Blue, post: 7353306, member: 20564"] I don't run many house rules, here are a few I've contemplated that I think fit what you are looking for: If thematically appropriate, Paladins and Bards may be INT based instead of CHR based for features and casting. Mounts (including Find Steed) become fragile quick. I'll make level-appropriate steeds available, but they won't be cheap. Poke me if interested. Wild Sorcerer: Tides of Chaos triggers when the player wants instead of when the DM wants. Monk abilities that take an action and seem like attacks (Fist of the Unbroken Air, Water Whip (after errata), and the like) count as the Attack action. So you can still Flurry, etc. But the big one is: Ask me and we'll see. Say you have a Paladin of Artemis and want to smite on bow attacks instead of melee? I might answer "Okay, but using d6s." [/QUOTE]
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A house rule that made your class perfect
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