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A.I. D&D Session Transcripts and Summaries Example
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<blockquote data-quote="GMforPowergamers" data-source="post: 9477774" data-attributes="member: 67338"><p>Great example time... We do 2 weeks of one game and 2 weeks of another, that way no one is forever DM... but I run and play on 2 nights, so at any point I am running 2 games and playing in 2 games... we had a bunch of real life pitb things come up and went 5 weeks between game 17 and 18 of my campaing... coming back to it I needed (as DM) to ask my players what THEY remembered about the last game (5 weeks and remember we did play 2 sessions of matts game in those 5 weeks ago) so I could recalibrate...</p><p></p><p>I would have loved something that summarized like your friend has, not just for me but for everyone, do a quick 2 minute read and we are all on the same page.</p><p></p><p>in the example I had a mystery where the players just came into a fight scene that had a local mayor knocked out, and I know who did it, I know what is going on in the meta, but in the exact moment, what were they thinking about and what clues did they find, and did they even find the hidden safe that was broken into yet? </p><p></p><p>Asking my players what they remembered took almost 45 minutes of them discussing and trying to get back from there own notes.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 9477774, member: 67338"] Great example time... We do 2 weeks of one game and 2 weeks of another, that way no one is forever DM... but I run and play on 2 nights, so at any point I am running 2 games and playing in 2 games... we had a bunch of real life pitb things come up and went 5 weeks between game 17 and 18 of my campaing... coming back to it I needed (as DM) to ask my players what THEY remembered about the last game (5 weeks and remember we did play 2 sessions of matts game in those 5 weeks ago) so I could recalibrate... I would have loved something that summarized like your friend has, not just for me but for everyone, do a quick 2 minute read and we are all on the same page. in the example I had a mystery where the players just came into a fight scene that had a local mayor knocked out, and I know who did it, I know what is going on in the meta, but in the exact moment, what were they thinking about and what clues did they find, and did they even find the hidden safe that was broken into yet? Asking my players what they remembered took almost 45 minutes of them discussing and trying to get back from there own notes. [/QUOTE]
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