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A.I. D&D Session Transcripts and Summaries Example
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<blockquote data-quote="evilbob" data-source="post: 9663359" data-attributes="member: 9789"><p>[USER=2525]@Mistwell[/USER] This is super cool! Thank you so much for sharing!</p><p></p><p>I agree that IMO the "tl;dr" is absolutely the best part. In our current game, I'm the DM and there's no "note taker" (which means I'm the note taker). I'd be happy for an AI to summarize the highlights and store them in a group-accessible place. Currently I do this for people who missed on our shared chat (which is a terrible place to store things), and we have a 5 min "so what do you all remember?" at the beginning each time, but this would be better. Foreshadowing in particular gets hard when the party meanders and then it's been a real-life month since NPC X was mentioned and now they're a key part of some other thing.</p><p></p><p>The trick of course is that it HAS to be something I can do with like two clicks, or I'll never use it. I'm excited to hear more about this and other options mentioned in the thread. It does not surprise me at all that multiple people had the same idea and are working on similar tools already!</p><p></p><p></p><p>Separately: what I'd love even more as a DM is a battle-running AI assistant. Battles are still the worst part of D&D IMO because they take too long. Multiple sources, tracking enemy damage/rolls/spells (uggggh monsters with spells), and having all the rules at my fingertips at any moment would streamline SO MUCH. D&D Beyond helps players track things and know what their spells/abilities do, but I need the DM version. I know something like Roll 20 could work, but if I had time to do prep work then I wouldn't be complaining about how long battles take.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" data-smilie="18"data-shortname=":ROFLMAO:" /></p><p></p><p>I want something that will do <strong>all </strong>the prep-work for a battle for me, on the spot. And THEN give me the tools to run it.</p></blockquote><p></p>
[QUOTE="evilbob, post: 9663359, member: 9789"] [USER=2525]@Mistwell[/USER] This is super cool! Thank you so much for sharing! I agree that IMO the "tl;dr" is absolutely the best part. In our current game, I'm the DM and there's no "note taker" (which means I'm the note taker). I'd be happy for an AI to summarize the highlights and store them in a group-accessible place. Currently I do this for people who missed on our shared chat (which is a terrible place to store things), and we have a 5 min "so what do you all remember?" at the beginning each time, but this would be better. Foreshadowing in particular gets hard when the party meanders and then it's been a real-life month since NPC X was mentioned and now they're a key part of some other thing. The trick of course is that it HAS to be something I can do with like two clicks, or I'll never use it. I'm excited to hear more about this and other options mentioned in the thread. It does not surprise me at all that multiple people had the same idea and are working on similar tools already! Separately: what I'd love even more as a DM is a battle-running AI assistant. Battles are still the worst part of D&D IMO because they take too long. Multiple sources, tracking enemy damage/rolls/spells (uggggh monsters with spells), and having all the rules at my fingertips at any moment would streamline SO MUCH. D&D Beyond helps players track things and know what their spells/abilities do, but I need the DM version. I know something like Roll 20 could work, but if I had time to do prep work then I wouldn't be complaining about how long battles take.:ROFLMAO: I want something that will do [B]all [/B]the prep-work for a battle for me, on the spot. And THEN give me the tools to run it. [/QUOTE]
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