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A idea for a change to YB. More info/new idea at end of thread
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<blockquote data-quote="Lady Diamond" data-source="post: 95999" data-attributes="member: 216"><p>*shrug* I know Berandor, I didn't take it personally except in one context, ya said "what would your students think of you."</p><p></p><p>Prompting me to speak up, I am/was one of his students. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> My dojo losses count against his dojo as well as mine. So I told ya what I thought of how he sees his responsibilities.</p><p></p><p>BTW it'd be great to see you playing again Berandor. Where ya been hiding? I enjoy reading what you write.</p><p></p><p>Yeah Zappo, there is One more level of disgrace for the Honor path (people complain about the Honored buffer ranks enough). As I understand the game and from what I've read, disgrace means very little to those who don't have "honor" in the first place. I asked Wicht once if the old rule of "honor earns no disgrace fighting against villains" was still in place, he said the buffer ranks were to replace that rule, if I remember correctly. The Honored path was pretty weak in YB beta, everyone commented on it, few did much to fix it. The Honored path got pitied, that was about all. If the Honor path seems to have a bit more cushion this time around, I believe it's because it suffered pretty terribly before the reset, and since people have a choice of path to take, what Is the big deal about One more buffer rank in the Honored path, three buffers versus two in the other paths? </p><p></p><p>I'm having a bit of trouble though with people who say "hey, nobody loses that much in a row and one win will put you back to honored again." I say that from experience, having experienced 7 straight losses before I got One win, let alone trying to recover from disgrace with students depending on whether I win or lose.</p><p></p><p>I know the "old schoolers" here are having trouble with there being no death associated with what Vanor proposed (the term "death lover" comes to mind for those sorts of folks.. I've had enough excitement like that in my RL, I prefer not to see it in the games I play). I say, by all means kill yourselves off if ya want, sepuku is always an option. Hell, I'll even act as your second in that case, one swipe of my katana and you won't suffer all that much from splittin' your own gut open or from slicin' your jugular vein just to end yer character's miserable life. I'd be quite happy to assist, and wouldn't gain a bloomin' thing from it.</p><p></p><p>*said a bit sarcastically* We're already suffering from a reduced player base, why not do something to discourage more new players from trying it out in the first place by killin' them off and making them face death even in an IC sense.*ok, break from sarcasm*</p><p></p><p>I'm trying hard not to speculate on a game that I'm still learning to play. I can try to relate you to my experiences, that is about the best I can do, and if someone doesn't understand because they haven't walked in my shoes... I don't take it personally. I might try to show them the path I've traveled, though.</p></blockquote><p></p>
[QUOTE="Lady Diamond, post: 95999, member: 216"] *shrug* I know Berandor, I didn't take it personally except in one context, ya said "what would your students think of you." Prompting me to speak up, I am/was one of his students. :) My dojo losses count against his dojo as well as mine. So I told ya what I thought of how he sees his responsibilities. BTW it'd be great to see you playing again Berandor. Where ya been hiding? I enjoy reading what you write. Yeah Zappo, there is One more level of disgrace for the Honor path (people complain about the Honored buffer ranks enough). As I understand the game and from what I've read, disgrace means very little to those who don't have "honor" in the first place. I asked Wicht once if the old rule of "honor earns no disgrace fighting against villains" was still in place, he said the buffer ranks were to replace that rule, if I remember correctly. The Honored path was pretty weak in YB beta, everyone commented on it, few did much to fix it. The Honored path got pitied, that was about all. If the Honor path seems to have a bit more cushion this time around, I believe it's because it suffered pretty terribly before the reset, and since people have a choice of path to take, what Is the big deal about One more buffer rank in the Honored path, three buffers versus two in the other paths? I'm having a bit of trouble though with people who say "hey, nobody loses that much in a row and one win will put you back to honored again." I say that from experience, having experienced 7 straight losses before I got One win, let alone trying to recover from disgrace with students depending on whether I win or lose. I know the "old schoolers" here are having trouble with there being no death associated with what Vanor proposed (the term "death lover" comes to mind for those sorts of folks.. I've had enough excitement like that in my RL, I prefer not to see it in the games I play). I say, by all means kill yourselves off if ya want, sepuku is always an option. Hell, I'll even act as your second in that case, one swipe of my katana and you won't suffer all that much from splittin' your own gut open or from slicin' your jugular vein just to end yer character's miserable life. I'd be quite happy to assist, and wouldn't gain a bloomin' thing from it. *said a bit sarcastically* We're already suffering from a reduced player base, why not do something to discourage more new players from trying it out in the first place by killin' them off and making them face death even in an IC sense.*ok, break from sarcasm* I'm trying hard not to speculate on a game that I'm still learning to play. I can try to relate you to my experiences, that is about the best I can do, and if someone doesn't understand because they haven't walked in my shoes... I don't take it personally. I might try to show them the path I've traveled, though. [/QUOTE]
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