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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
A journey example
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<blockquote data-quote="Morrus" data-source="post: 8218578" data-attributes="member: 1"><p>This is something I think will be fun -- third parties creating regions which can be dropped into games. We have 15 (and of course each of those can be tiers 1-4). I reckon third parties could come up with dozens more.</p><p></p><p>The format of a region is a little in flux right now as we develop it, but here's an idea of where we are. It may (will!) change!</p><p></p><h3>Frozen Wastes</h3><p>Endless fields of white and imposing mountains stretching towards the sky fill this icy land, and though it is rather devoid of life it is a place of great peril. Adventurers journeying through this region have to overcome many natural terrain and weather event exploration challenges, and perhaps a few combat or social encounters.</p><p></p><p><strong><em>Chilly.</em></strong> Without the proper gear or magic to survive the cold temperatures, a creature suffers a level of fatigue when taking a long rest in this environment (even if it has Supply).</p><p></p><p><strong><em>Snow.</em></strong> Creatures gain advantage on Survival checks to find a target using tracks left in the snow. Tracks take a concerted effort to hide and can only be concealed while traveling at a slow pace.</p><p></p><p><em>Table: Frozen Wastes Encounters</em></p><table style='width: 100%'><tr><th>Tier 1</th><th>Tier 2</th><th>Tier 3</th><th>Tier 4</th></tr><tr><td>d100 exploration, monster, social encounters</td><td>d100 exploration, monster, social encounters</td><td>d100 exploration, monster, social encounters</td><td>d100 exploration, monster, social encounters</td></tr></table><p></p><p><strong>Journey Activities*: </strong>Befriend Animal (DC x), Busk (DC x), Chronicle (DC x), Gather Components (DC x), Gossip (DC x), Harvest (DC x), Hunt (DC x) Forage (DC x), Pray (DC x), Rob (DC x), Scout (DC x)</p><p></p><p>*DC comes from activity type by region by tier</p></blockquote><p></p>
[QUOTE="Morrus, post: 8218578, member: 1"] This is something I think will be fun -- third parties creating regions which can be dropped into games. We have 15 (and of course each of those can be tiers 1-4). I reckon third parties could come up with dozens more. The format of a region is a little in flux right now as we develop it, but here's an idea of where we are. It may (will!) change! [HEADING=2]Frozen Wastes[/HEADING] Endless fields of white and imposing mountains stretching towards the sky fill this icy land, and though it is rather devoid of life it is a place of great peril. Adventurers journeying through this region have to overcome many natural terrain and weather event exploration challenges, and perhaps a few combat or social encounters. [B][I]Chilly.[/I][/B] Without the proper gear or magic to survive the cold temperatures, a creature suffers a level of fatigue when taking a long rest in this environment (even if it has Supply). [B][I]Snow.[/I][/B] Creatures gain advantage on Survival checks to find a target using tracks left in the snow. Tracks take a concerted effort to hide and can only be concealed while traveling at a slow pace. [I]Table: Frozen Wastes Encounters[/I] [TABLE] [TR] [TH]Tier 1[/TH] [TH]Tier 2[/TH] [TH]Tier 3[/TH] [TH]Tier 4[/TH] [/TR] [TR] [TD]d100 exploration, monster, social encounters[/TD] [TD]d100 exploration, monster, social encounters[/TD] [TD]d100 exploration, monster, social encounters[/TD] [TD]d100 exploration, monster, social encounters[/TD] [/TR] [/TABLE] [B]Journey Activities*: [/B]Befriend Animal (DC x), Busk (DC x), Chronicle (DC x), Gather Components (DC x), Gossip (DC x), Harvest (DC x), Hunt (DC x) Forage (DC x), Pray (DC x), Rob (DC x), Scout (DC x) *DC comes from activity type by region by tier [/QUOTE]
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A journey example
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