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A Journey to There and Back (My experiences learning how to make skill challenges)
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<blockquote data-quote="jbear" data-source="post: 5338133" data-attributes="member: 75065"><p>Two sessions later I had a chance to make my own Skill Challenge for the first time. A new player was joining the game and so I decided to come up with a fun way for her to be introduced to the story. I think a little explanation of the background of this challenge is in order to set the scene.</p><p></p><p>The new player wanted to play a drow warlock, not the easiest character to introduce late into a game, especially in the mountains. Together we came up with the idea that she had fled her homeland in the Underdark when the high priestess of her House had prophesied that their family would continue to wallow in ignominy and suffer ill fortune as long as she remained alive. So of course they wanted her dead. She was only able to escape thanks to the aid she received from her family’s rival house, who, informed of the nature of the prophecy, wanted to make sure that she remained alive as long as possible, and in so doing, ensure that their enemies continued to suffer the spate of ill fortune that had recently weakened them. </p><p></p><p>The Situation: Far from home, despite the aid received by her family’s enemies, her own sister had at last hunted and brought her down. She was taken to a nearby shrine of Lloth hidden just outside an entrance into the Underdark, high in a mountain valley, where she was to be sacrificed, and from her body a Drider to be born. The drow’s half-sister, her only beloved family member, having scried the PC’s arrival, sent a desperate message to them using Animal Messenger hoping they would come to her aid. Meanwhile she prepared a distraction to draw the Drow away from the ritual in order to give the PCs a chance of success. A little bit convoluted, but hey, I did what I could. Details aside, the encounter was going to be fun as hell, which when it boils down to it is what matters.</p><p></p><p>My players follow even the slightest whiff of adventure and knowing that a new player was waiting to be introduced along the line, they bounded up high in the mountains following the mysterious feline animal messenger that had implored their aid. As they neared the valley a supernatural darkness began to devour the daylight. When they reached the valley they looked into the heart of that darkness, and like first class fearless and foolish heroes they went to the drow warlock’s rescue.</p></blockquote><p></p>
[QUOTE="jbear, post: 5338133, member: 75065"] Two sessions later I had a chance to make my own Skill Challenge for the first time. A new player was joining the game and so I decided to come up with a fun way for her to be introduced to the story. I think a little explanation of the background of this challenge is in order to set the scene. The new player wanted to play a drow warlock, not the easiest character to introduce late into a game, especially in the mountains. Together we came up with the idea that she had fled her homeland in the Underdark when the high priestess of her House had prophesied that their family would continue to wallow in ignominy and suffer ill fortune as long as she remained alive. So of course they wanted her dead. She was only able to escape thanks to the aid she received from her family’s rival house, who, informed of the nature of the prophecy, wanted to make sure that she remained alive as long as possible, and in so doing, ensure that their enemies continued to suffer the spate of ill fortune that had recently weakened them. The Situation: Far from home, despite the aid received by her family’s enemies, her own sister had at last hunted and brought her down. She was taken to a nearby shrine of Lloth hidden just outside an entrance into the Underdark, high in a mountain valley, where she was to be sacrificed, and from her body a Drider to be born. The drow’s half-sister, her only beloved family member, having scried the PC’s arrival, sent a desperate message to them using Animal Messenger hoping they would come to her aid. Meanwhile she prepared a distraction to draw the Drow away from the ritual in order to give the PCs a chance of success. A little bit convoluted, but hey, I did what I could. Details aside, the encounter was going to be fun as hell, which when it boils down to it is what matters. My players follow even the slightest whiff of adventure and knowing that a new player was waiting to be introduced along the line, they bounded up high in the mountains following the mysterious feline animal messenger that had implored their aid. As they neared the valley a supernatural darkness began to devour the daylight. When they reached the valley they looked into the heart of that darkness, and like first class fearless and foolish heroes they went to the drow warlock’s rescue. [/QUOTE]
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A Journey to There and Back (My experiences learning how to make skill challenges)
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